Journal #6406

Posted 14 years ago2010-02-18 19:40:44 UTC
Tetsu0 Tetsu0Positive Chaos
A friend of mine in school are going to make a REALLY SHITTY half life 1 mod.
It's based off a Black Mesa scientist who is doing genetic mutations on creatures and humans in his lab. He really wants to enslave his creations to take over the world. You're in on his plan until you figure out what's really happening.
The enslaved creatures are really the regular half life creatures. I plan on re-skinning some of them to look like screwed up animals and such.

The garg, i'm keeping the same - why not.

Some gameplay aspects: Black mesa-esque lab, city streets - suburban layouts, - some woods maps.

We're shooting for about 5-8 maps. Just a fun project to do in school.

I uploaded the cracked HL WON and hammer and all the tools to the schools network drive. :) stays put and anyone has access.!

11 Comments

Commented 14 years ago2010-02-18 19:47:25 UTC Comment #49032
:| And what's to stop them from taking that copy of HL home?
Commented 14 years ago2010-02-18 19:52:13 UTC Comment #49025
Absolutely nothing.. But the only 2 people who really care are me and my friend dave. Both of us have legit copies of the game, we're just using that copy on the network drive to test our maps and stuff.
Commented 14 years ago2010-02-18 19:57:18 UTC Comment #49029
Half-Life is so old now there are probably hundreds of thousands of cracked copies anyway =/

It's disappointing to say the least but not surprising.

Your storyline sounds ok if you pull it off right.
Commented 14 years ago2010-02-18 21:01:17 UTC Comment #49026
It's gonna be bad. Real bad. I know already.
I predict shotty map work (kids a noob) bad voice acting, and even worse model re-texturing.
Commented 14 years ago2010-02-19 00:07:22 UTC Comment #49034
Cracked? It needs cracking?? I thought it was too old for that.
Commented 14 years ago2010-02-19 12:57:50 UTC Comment #49030
Half-Life is older than my pentium2.

Your mod sounds very... unoriginal .
Commented 14 years ago2010-02-19 13:03:11 UTC Comment #49031
WON Half-Life doesn't need cracking. All you need is a CD key. The key 1234567891234 works.
Commented 14 years ago2010-02-19 13:23:45 UTC Comment #49027
so does 13 3's.
But i guess it's a hacked .exe that doesn't need any registry shit to run (or something, idk i might be talking out my ass). so you can run it off a flash drive if you really wanted to.
But anyway we're organizing it like this:

Get the storyline all set up, which it essentially is, then we're making 3 basic levels.: An introduction, a main conflict, and a conclusion map.
Once those 3 are working and the Bare-bones structure of the mod is laid out and playable, then we're gonna fill in the details in-between all the maps. Hopefully it works, else we're just going to have one giant mess on our hands.

So once the maximum amount of maps are made, we're going to detail the maps and make em look pretty - as pretty as we can anyway, for some reason the schools computers dont select properly in the 3-d view, and there's no possible way to select a single face in the texture tool. It just never selects the face you want to... i can't figure it out and there's no way to update the drivers. (computers are on deep freeze, they restore to previous condition after a reboot)
The network drive stays all nicey-nicey however.

It's great too because we read the files off the K: drive, but compile and run on the C:\My Documents folder. So the rmf's are on the network always, and the bsps get overwritten if we forget to copy em. No biggy.

And as for detail and texture work, i can always bring the maps here (home) to mess with.
Commented 14 years ago2010-02-19 14:35:33 UTC Comment #49024
Does the Compilator run on those machines?
I assume you're using it...
Commented 14 years ago2010-02-19 14:59:58 UTC Comment #49028
I am using the compilator, but Dave is not. I figure i'd let him get acquainted to hammer and 'F9" before he delves into the awesomeness of the compilator. Baby steps, Atom :)
Commented 14 years ago2010-02-19 18:04:39 UTC Comment #49033
I wish I could get my friend to map... I tried teaching him the basics so he could map for TF2, but he lost interest. The only map he ever really made was a box where one of the teams spawned sideways.

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