Taking a long break from mapping.
HL2 RPG is on hold until i can get either A) A coder, or B) really find time to study up and learn how to code - Either way, the project must start again from scratch because i botched the source code and i forgot what i did so i cant fix it anyway.
Castle Disposed is all well and good, i just need to remember to map for it. This is my final semester at school so i'm really focusing on my schoolwork in the times im not playing AOE: II or BFBC2
Speaking of which, Bad company 2 is FANTASTIC! My player name is "Tetsuo Sho" if anyone wants to add me. My father bought me a new 3.2ghz processor and the game so we both can play online. And his friend has a Ventrillo server he bought so we're always a squad of 4, or 2 squads of 3 (5 others play as well)
AOE:II (Age of empires) Has been taking up most of my game development time as i'm making a 5-person RPG for it. Each person starts as a villager and has a choice to be either Cavalry, Footsoldier, or an Archer. Based on how many kills you get you upgrade classes (5 in total) and if you defeat certain objectives you get gold so you can buy further upgrades (attack bonuses, HP boosts, armor etc etc.. It takes a FUCKTON of time to code, each unit needs to be done one at a time, and there's 75 possible units for 5 players, and THEN i need to do unit respawns if you die.. so it's a huge pain in the ass and the editor is REALLY buggy - anyway
TL;DR :
Havent been doing any Hl related projects at all. I blame School, battlefield, and my friends at school who think i'm a god at coding AOE [Even tho using the map editor triggers is NOTHING like code]
Oh and Trance Techno gives me crazy inspiration while mapping / doing anything. <3
I don't mind waiting for the HL maps. Take care of your studies first!