Journal #6530

Posted 13 years ago2010-04-30 20:15:54 UTC
I just got out the dll file, to see the crap I coded. And wow, crap it is. Maybe I should start with crowbar clones instead of gun clones. Atleast there is no ammo to worry about.

I played a mod, that you might have heard of, but not likely. It is called Pillars of Pain. Allow me to tell you of this mod's unique gameplay that sets it apart from most other mods.

Do you remember playing call of duty? Gameplay consists typically of trying to get across enemy groups in entrenched positions. Well this mod, pillars of pain, is a watered-down amateur version thereof. What I mean by this, is that the monstermaker entity is not programmed to turn off when you are standing next to it. Can you imagine.

The setting is extremely new. Rooftops, construction like areas, and strange alien temples/islands are where you will die in. The gameplay for all these brand new locations is monstermakers spawning things over and over. Therefore chances of your survival is as low as planck's constant.

I have told you all about the game. If you want it, please don't. Just take my word for it.

2 Comments

Commented 13 years ago2010-04-30 23:02:23 UTC Comment #63109
But you can disable monstermakers with triggers...
Commented 13 years ago2010-04-30 23:42:29 UTC Comment #63110
Yes, but why didn't the mappers of that mod do it. That is the question.

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