Journal #8343

Posted 10 years ago2014-02-27 06:50:25 UTC
Rimrook RimrookSince 2003
Blaff

8 Comments

Commented 10 years ago2014-02-27 11:40:54 UTC Comment #42284

O

Commented 10 years ago2014-02-27 12:00:58 UTC Comment #42287

D

Commented 10 years ago2014-02-27 12:05:04 UTC Comment #42288
Awesome stuff right there.
Commented 10 years ago2014-02-28 09:57:48 UTC Comment #42283
Looking excellent. The details on those trees, boss, lighting. I'm very glad that it does not have the "look at me, I'm retro-esque" feel like most indie games. Even though, your intention was to just make a game that had Super Mario feel to it. It just feels right and spot on when I take a look at the screenshots. Perhaps, that is just me.

Just with an unique touch to the gameplay and it seems like it might be hell of a fun to play. The way you been working and experimenting, I'm sure you'll come up with that exact "touch" that it needs. And now, you have the license from Stencly as well! Nice! It would be awesome to play with a controller but there is the targeting system which might be problematic, I suppose.

"Development is a roller coaster with boring moments."
So true. And you been taking multiple roles throughout the development, which in normal circumstances you shouldn't have (as you already stated in your article). As a young and amateur "designer" in a developing-country, I can safely say that it is hard but it does make you love your work more..

Can't wait to see the final product!
Commented 10 years ago2014-02-28 23:20:41 UTC Comment #42285
Do you have the legal right to use that song in that opening cutscene?
Commented 10 years ago2014-02-28 23:37:45 UTC Comment #42282
I wondered the same, Scotch. You'll have to pay some royalty to use it.

It's a perfect song though. It's good "driving down the road" music.
Commented 10 years ago2014-03-01 12:53:07 UTC Comment #42286
Extreme congrats mang! Can't wait to try the finished product =P
Commented 10 years ago2014-03-01 18:36:24 UTC Comment #42281
I don't have rights (yet). Its a filler until something else is done or I get rights. I'm surprised Youtube hasn't cut my audio yet. Most likely I'll use an original track or fill the sequence out with ambient audio and SFX.

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