Posted 1 month ago2022-04-01 10:39:40 UTC
Meerjel01 Meerjel01I grab my Soup!
User posted image
These are old models. I'm gonna try make better ones. (The 2D eyes will stay for the day this gets to the Xbox)


Commented 1 month ago2022-04-01 15:08:12 UTC Comment #104294
nice work, looks better than any character model i've tried to do :crowbar:
Commented 1 month ago2022-04-01 15:20:40 UTC Comment #104295
I decided to follow some step-by-step tutorials and got a better hang on 3D. I also was afraid of the limits but the OG Xbox was a powerhouse in the past so I shouldn't be too scared of it. Not for what I'm trying to do for it. These models aren't perfect and I will make new ones for my game engine.
Commented 1 month ago2022-04-05 12:16:16 UTC Comment #104315
Didn't want to make a new journal for this but how do I implement basic collision to my engine that works for complex 3D geometry and characters?
Commented 1 month ago2022-04-11 09:23:05 UTC Comment #104324
I took the easier path and will continue with these models I made. Like it can work cause high poly can look ugly at times. Also do anyone have an idea how to make an optimized texture storage for multiple eye textures? It was first gonna be uv offsetting but I got lost on that.

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