Raven City engine test - (nothing is (entirely) final in these)
New blood decals & Blood decals appearing on models.
Different bullet decals per material & Spark effects.
Particle effect explosions & Dynamic lighting.
Particle water spray effect. (don't worry, water shaders will be implemented)
New flashlight effect.
Man, it just feels strange playing on this engine with low def models, when it can support so much more, haha.
Huge thanks to Andrew "Highlander" Lucas and Richard "Nameless" Rohac.