This isnt about me, its about Really good maps going unnoticed and not being played. Yes good advertisement does matter I agree with that. Killboxes are NOT gameplay. Any idiot can think and make that in 2 seconds. Putting thought into a map and detail is important too. cs_assault source isnt underplayed. Its same gameplay, if not better. Its not about fame, its about people appreciating a good map, not a cube with a brick texture all over it! LOOKS matter when buying a game! After the initial purchase, then they will play the fun custom crappy maps. People dont see a game on the shelf with people fighting in a killbox and buy it. Looks and detail is what seperates the shit mappers from the experienced ones. You can rant and rant about gameplay, but its the looks that draws the person into the map in the first place!
EDIT: I think I might go back to HL1 mapping. Havnt mapped for it in a while, and its a good engine
Less noobs too
Also, I cant understand why any of you disagree with me. All of you make excellent detailed maps, but they arnt played online. Dont you feel angry your quality work gets overshadowed by the "killbox" maps out there?