Forum posts

Posted 12 years ago2012-01-06 13:56:30 UTC
in Desktops of January Post #302482
I meant the second(the broken glass one), not the third, but it's nice of you to share this one too :biggrin:
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-06 13:25:29 UTC
in Desktops of January Post #302480
Archie, I want that second wallpaper so bad. Can you give us a link, please?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-06 09:18:25 UTC
in Desktops of January Post #302475
Are those wallpapers 16:9? I like Riven. And I also like a couple of other champions, such as Rammus, or Volibear, or Ahri...

It's such a shame we can't play together.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-04 23:22:16 UTC
in Post your screenshots! WIP thread Post #302429
I really like that scene, Archie. Nice work.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-04 13:04:12 UTC
in Bye-bye polygons... Post #302417
Bye-Bye polygons when quantum computers will be available. Until then, keep dreaming. Everything is static in that video.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-03 10:15:28 UTC
in The 2012 Crap Christmas Presents Mini-Co Post #302378
I am a bit confused about these red areas. Can we modify their shapes, keeping the final space occupied the same? For example, giving those blocky red areas a cut with the clip tool, or making the cylinder in the room look smoother?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-02 20:18:23 UTC
in Now Playing: ... Post #302360
Zdob&Zdub - Zdubii Bateti Tare (Beat Hard Zdubies ... or something like that)
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-01-02 16:04:07 UTC
in Desktops of January Post #302358
Posting my 16:9 desktop for the first time in these forums:
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-30 12:44:27 UTC
in Half-Life: Secret Santa Post #302254
Archie and TJB, you're both incorrect, keep trying
I think Archie actually pulled the Santa's beard...
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-29 16:17:45 UTC
in Post your screenshots! WIP thread Post #302214
Looks cool Striker! would love to help test if you need it.
Not only I'd need help for beta-testing, but if vrad.exe will fail like it always does(0% CPU)( that's why I'm working on small portions of the map at a time, usually I'm using the cordon tool), I'd really appreciate if somebody offered for a compile.
Thanks for offering for testing Captain Terror. Don't hold your breath, I started this map in summer :P.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-29 10:02:35 UTC
in Post your screenshots! WIP thread Post #302209
Holy crap you could fly an airplane in there!
It's a bit unusual if you never mapped for Garry's Mod before, but "gm" maps usually have oversized areas. It's more comfortable for different experiments.
Though I can't help with the lighting, those wooden beams and collumns may be a little big to exist without some bracketing system
I'd need some bracket models for that, I'm not making such small details in brush geometry. Have any idea where I could find some?
I do have suggestions. Ask yourself the following: What's the purpose of the tunnel/facility? What kind of lighting does it NEED?
The purpose is to connect different zones of the map, although due to its space it also serves as a playground. But I don't want boring bright light here.
Given clues from the doors and the structures, it looks like the tile is supposed to be there. Perhaps make tiled paths and only the main part of the clearings tiled, leaving the rest stone or dirt, or whatever you have in mind.
That's a good idea, actually. Thanks.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-29 00:48:44 UTC
in Post your screenshots! WIP thread Post #302196
In the screenshot FOV was set at 120
User posted image
Gm_Abysslift is getting really big so I find it easy to work on single areas, then copy-paste them into the map. Currently, I'm working on one last area I want to add to the map, after which I will be spending time tweaking and polishing the details.

The problem is that I can't find a good lighting formula for this short tunnel. I already tried combining 2 sets of lights( a yellowish one and a orangeish one), and lowered the lightmap scale to 4. Have any suggestions? :D
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-28 22:59:24 UTC
in What did you get? :D Post #302188
Posted 12 years ago2011-12-28 18:31:00 UTC
in Bad surface extents... on SOURCE?! Post #302179
[quote]Bad surface extents point: -2224.000000 1264.000000 240.000000
Bad surface extents point: -2224.000000 -688.001099 240.000000
Bad surface extents point: -1424.000000 -1487.998535 240.000000
Bad surface extents point: -1424.000000 464.000000 240.000000
Bad surface extents - surface is too big to have a lightmap
material NATURE/BLENDROCKDIRT_TUNNEL03A around point (-1824.0 -112.0 240.0)
(dimension: 0, 172>126)
[/quote]

Even the Interlopers error check doesn't specify anything for this error. I have some vague memories for this occuring in goldsource, it was something about a stretched texture or something...
Well, the problem is that this error is occuring on a displacement! What the heck?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-27 22:11:42 UTC
in What did you get? :D Post #302129
[EDIT] Nevermind, that post might not be appropriate.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-27 21:14:42 UTC
in What did you get? :D Post #302125
I was just announced that I won at a competition I participated a Kingston Data Traveler HyperX USB 3.0 128 GB. I'm a lucky bastard. Also, probably good karma.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-27 16:25:33 UTC
in Desktops of December Post #302111
I'm really sorry, since I got the new monitor, and because since 2008 the industry standard has become 16:9, I won't be bothering on making 4:3 or 5:4 wallpapers( if I make them, out of pleasure).

yabout the dof...yeah what can I say, sacrificing detail for light.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-27 15:19:56 UTC
in Desktops of December Post #302109
I made more 16:9 wallpapers. I think these ones came out better than the others. Check them out, you might like them!

Wallpapers on my blog

Be sure to check the download link, blogger scaled them to 1600x900.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-27 12:04:04 UTC
in Competition 32 Post #302104
lol another compo? *facepalm, it was on the homepage all this time
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 22:46:55 UTC
in Particle effects for source Post #302085
Is there any resource site that provides such things? I don't know how to make one( not that I can't learn, but I feel I don't want to waste time with this now).
I really need a particle system for simulating water coming from a fountain.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 22:08:28 UTC
in Desktops of December Post #302081
Yoohoo ty sir!
Edit: Linkie say 403 forbiddne for me fsr
Same here.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 19:38:22 UTC
in What did you get? :D Post #302059
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 18:45:11 UTC
in Desktops of December Post #302056
That wallpaper is spacelicious Urby. Why don't you check my 3 wallpapers and give them a try? ( high-res, but they might be too ugly for you).

Can you give me a link to that wallpaper? I have a folder with 1080p wallpapers and I let my desktop cycle through them every 30 minutes.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 18:34:48 UTC
in Half-Life: Secret Santa Post #302055
I wonder if others have serious excuses, what excuse does Dimbark have? Was he busy discovering masturbation?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 16:08:22 UTC
in What did you get? :D Post #302051
-A Philips 23" Wled Monitor, FullHD( well actually I was saving money since August)
-steelseries mousepad
-aftershave
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-26 10:39:07 UTC
in Half-Life: Secret Santa Post #302036
Also a big BTW, i JUST RECIEVED my Ssanta gift! opening now!
Some of you got your gift so late? Oh man, and Tetsu0 still hasn't confirmed me if my map is working properly on his side(it worked for me, but I want to rest assured).
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-25 21:53:55 UTC
in Desktops of December Post #302004
Since I have a 16:9 monitor now, I decided to experiment with making a couple of 16:9 wallpapers.

Enjoy. Not really successful, but I tried.

[EDIT] So Soup Miner, Shaco heh? We should play a match together. Oh wait, I'm on Eastern Europe. Too bad...
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-25 21:12:31 UTC
in Half-Life: Secret Santa Post #302000
Post an update when you're finished to the thread.
Also, what does VHLT stand for? Merely out of curiosity, as I don't map for goldsource anymore.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-25 15:30:30 UTC
in Half-Life: Secret Santa Post #301993
I received my gift piece of art. I offered a praising description on the map in the map vault, I couldn't really offer a comprehensive review because it's just one area but... it is beautiful, I have nothing to object( after all, it's a gift).
I am just stunned...
Thanks, Captain Terror! (my guess - if it's somebody else, still the same thanks!)
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-25 00:43:36 UTC
in Half-Life: Secret Santa Post #301981
Can't wait to check my "present" tomorrow. We should make a review of our presents :P.

[EDIT] Oh, btw, Tetsu0 deserves an award for this.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-24 00:18:17 UTC
in Half-Life: Secret Santa Post #301952
I totally read that as "fisting".
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-23 19:20:45 UTC
in Half-Life: Secret Santa Post #301944
Tesu0, please confirm that you received my map and that it works!
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 23:15:03 UTC
in Now Playing: ... Post #301928
Gramophonedzie - Why Don't You

Some retro remixes are really cool. This is the original track.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 21:09:19 UTC
in Half-Life: Secret Santa Post #301912
Thank you. I will take this into consideration in the future, now I already uploaded the map. Meh, HDR wouldn't have made a huge improvement anyway.

Btw, we should review the maps or something and then try to guess the authors. Also, those of us who feel they can push the project further should be let to do so( like creating a short campaign or perfecting the current map).
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 20:26:06 UTC
in Half-Life: Secret Santa Post #301910
I will upload the map in... perhaps 2 hours maximum, if nothing bad happens. Man, final compiles do take a long time to finish.

[EDIT] Vrad.exe crashes if I try to compile with HDR :\. Out of luck. LDR :(.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 17:42:47 UTC
in Half-Life: Secret Santa Post #301908
No, I started on the map a long time ago. Now I'm just working hard to finish it.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 16:44:56 UTC
in Half-Life: Secret Santa Post #301905
Working on the map since noon. :plastered:
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 00:05:13 UTC
in Half-Life: Secret Santa Post #301877
The core of these holidays is feeling good and forgiving each other their weaknesses :).
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-22 00:02:50 UTC
in Half-Life: Secret Santa Post #301874
I have just a bit more... just a bit more *awfully tired- forced maniacal smile

I will finish it by tomorrow evening. Or just before evening. I hope. I am really sorry for being so late.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-18 22:36:34 UTC
in Desktops of December Post #301781
I can't believe you still use leak marker. After discovering the simple "Load Pointfile" command, I've never used that program again.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-18 17:46:30 UTC
in Half-Life: Secret Santa Post #301769
I rely heavily on the pointfile. It didn't disappoint me this time either. Also, my map is starting to take shape, and I'm really happy about this.
User posted image
Btw, what's the console command for viewing leaves, if that's possible?

[EDIT] I can't believe this. By strategically placing one hint plane across the open area, I have reduced possibly hours of vis compiling to 1 second.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-18 15:50:34 UTC
in Half-Life: Secret Santa Post #301767
Just got a leak.
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-18 14:53:40 UTC
in Half-Life: Secret Santa Post #301760
My visleaves are a mess and it's a pain in the ass to optimize the thing.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-18 11:00:06 UTC
in Half-Life: Secret Santa Post #301745
Base Mapping - 60%
Detailing - 60%
Lighting - 60%
Entity Setup - 60%
Finale Sequence - 0%
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-16 21:22:07 UTC
in Half-Life: Secret Santa Post #301642
Yep, I can't deliver. Should I put the map as it is? (vmf. , raw playable map or something?)
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-16 13:41:44 UTC
in Now Playing: ... Post #301620
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-14 22:28:48 UTC
in HL3 Rumour Post #301579
Let's post the link Daubster first linked in the shoutbox here:

http://vividgamer.com/2011/12/12/half-life-3-arg-may-have-begun/

It's about some details that supposedly might be revealed in 60 days and this information can be about Episode 3HL3.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-13 18:27:38 UTC
in 3DS Max Post #301544
Also please don't be a dick and post crappy comments my teacher made these in his spare time in good will.
Why do you even think somebody will say negative things about these videos? It's awesome that he shares them with the world!
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-12 19:04:26 UTC
in Half-Life: Secret Santa Post #301518
Oh, please...

[EDIT] It includes some kind of dicks jokes, right?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-12-12 18:50:49 UTC
in Half-Life: Secret Santa Post #301516
I have a question. Does the map need to exhibit some kind of story or... it must necessarily include gameplay, or just a random showcase of architecture?

Because I could have a plot for the map but... in that case I don't know if I can deliver by 17 ( please let it be 18 :P).
Striker StrikerI forgot to check the oil pressure