hey PB, we spoke via email the other day. i had the issue with 'illegal characters' in sledge. i finally got all my wads working EXCEPT for one, im not sure why.
anyway i did a little mapping and found a few buggy things as well as thought of some ideas. im not sure if these issues were addressed, i went through most of the pages briefly and didnt see anything i dont think.
ISSUES I HAD:
- When opening the Object Properties box WHILE IN FREE FLY MODE (i.e. pressing Z in the 3D window) the cursor disappears and my WASD movement gets 'translated' over to the Object Properties box. what i mean is if im flying around my map with the box open, i start to see all the inputs start to be typed into the OP box. and like i said the cursor is invisible so i cannot close the box unless i TAB through the options. Doesnt sound like thats how it should be
- Another problem i had was when trying to use the vertex tool. even with "merge overlapping vertices" set to auto (and even when i press the lil button), they will not merge and im left with invalid solids. again im not sure if these have been brought to ur attention already.
- A third thing ive noticed is even when i set the default grid size to 16 (from 64) in options and save/apply it, every time i load up Sledge after closing it the grid is back to 64 units. Not sure why it wont just stay at 16 after setting it :z
- This may just be my own ignorance but i cannot seem to get my models to show up in 3D view. perhaps i didnt set something up correctly. if you can give a brief rundown on how to do that thatd be swell!
- Another thing im not sure how to do is get sprites to work with Sledge, for entities like light_env (its not a sun for some reason) and things like that.
i think that's everything ive been having issues with (besides the 1 wad file that still gives me the illegal characters error when i try to use it).
MY SUGGESTIONS:
- Like in Hammer 4, double clicking a brush or entity should bring up its properties menu.
- Perhaps you should include a texture filter that filtered by a specific size. like if i wanted to ONLY include textures with a width/length of, say 16 (for trims or stairs), etc. i know there is a SORT by size but sometimes i just wanna look at certain sizes. just a thought!
- Make it so that when you click the texture application icon a second time the texture box closes (like in hammer 3.5).
hmm thats all i got for now! i LOVE this program and hope itll be nice and bug free soon ^^