Forum posts

Posted 18 years ago2006-07-05 23:00:43 UTC
in Now Playing: ... Post #188771
Rushmore soundtrack

repeat [on] off
Posted 18 years ago2006-07-05 22:56:37 UTC
in map too big for site Post #188769
Holy fuck I have a gmail account and i didn't know that!?

Wait a minute, it's only useful if you can hotlink to this page... do they allow hotlinking Xyos?
Posted 18 years ago2006-07-05 22:52:04 UTC
in July Mini Contests Post #188767
Whoo penguinboy!

Very cool idear :)
Posted 18 years ago2006-07-05 22:49:38 UTC
in Competition 21 Post #188766
Vox/Muzzie: maybe we should have a series of mini brushwork compos while we're waiting for the next HL1 one.

Perhaps sort of like we did with the twisted pillar...shall we start a new thread?
Posted 18 years ago2006-07-04 20:12:32 UTC
in Now Playing: ... Post #188512
Ani DiFranco - Untouchable Face

repeat [on] off
Posted 18 years ago2006-07-04 18:31:57 UTC
in Pawned Life Post #188499
LOL. I liked the sniper guy.
Posted 18 years ago2006-07-04 18:26:42 UTC
in Now Playing: ... Post #188497
Misfits - Die, My Darling
Posted 18 years ago2006-07-04 15:19:09 UTC
in Butt-ugly lighting Post #188462
The worst is to use a light_env.
Very true, especailly if you have a big skybox--the lighting using a light environment will look flat as hell.
Posted 18 years ago2006-07-04 14:45:14 UTC
in New Mod: "Turnstile" Post #188445
lololo :)
Posted 18 years ago2006-07-04 14:24:28 UTC
in Butt-ugly lighting Post #188441
Cool map Srry, though I thought the first pic looked fine.

Where's the side-by-side of the one with the reduced chop?
Posted 18 years ago2006-07-03 01:38:36 UTC
in vehicle gun for cs:cz Post #188158
Just spamming as usual.
Posted 18 years ago2006-07-03 01:07:58 UTC
in vehicle gun for cs:cz Post #188151
Nope.

Despite what some people think, due to "tricks" employed in the original Half-Life, Func_tanks aka turrets, aka guns can't "move with" a vehicle or anything else. (This applies to CS:CZ as well)

'Tis howeve possible in Spirit, I think.
Posted 18 years ago2006-07-03 01:03:00 UTC
in Animations? Post #188150
"Pushables" flag is checkie, still no workie :(

I also tried enlarging the trigger_teleport, and adding an origin to the func_pushable--as per another thread--, but alas, still not workie.
Posted 18 years ago2006-07-02 17:45:33 UTC
in Jobabob job now bob a job Post #188080
lol. For the longest time I thought it was "jobajob", but just never looked at it closely enough to notice the "bob" in der :).

Same with SariBous... I thought he was SariBoris for the longest time :P
Posted 18 years ago2006-07-02 17:33:22 UTC
in favorite computer/gaming food? Post #188069
User posted image
FOR THE INTERNET!!!!1
Posted 18 years ago2006-07-02 17:26:01 UTC
in Muzz's HLDM Server Post #188068
Orpheus say something immature?! No way... couldn't be :P

And Kasperg btw, you should be kneeling when you address the master's comments ;)
Posted 18 years ago2006-07-02 17:12:09 UTC
in Jobabob job now bob a job Post #188061
Yeah... money is neat.

Congrats Jobabob! :)
Posted 18 years ago2006-07-02 17:06:47 UTC
in favorite computer/gaming food? Post #188053
No, they need to burn the whole neighborhood to make the dirtyness go away :P

The image of that thing will haunt my dreams forever :yuck:
User posted image
Mr. Yuck emoticon, anyone?
Posted 18 years ago2006-07-02 16:13:56 UTC
in Muzz's HLDM Server Post #188046
LOL the great Orpheus just got pwned by Jimmi!
Posted 18 years ago2006-07-02 16:08:42 UTC
in Muzz's HLDM Server Post #188044
What?!
Posted 18 years ago2006-07-02 15:58:52 UTC
in Muzz's HLDM Server Post #188041
It's your constant, shitty blather that pushes people past their limits of what their willing to put up with.

I've never met anyone portraying themselves as so knowing, and in reality being such an idiot.

Stop posting your bullshit, and I'll shut up too.
Posted 18 years ago2006-07-02 15:45:18 UTC
in Muzz's HLDM Server Post #188037
Yeah. We should really start a thread on you for people to vent in.

Keep posting your bullshit comments, and I'll keep calling you on them, tool.
Posted 18 years ago2006-07-02 15:36:43 UTC
in Muzz's HLDM Server Post #188035
we have a very high amount of immature members
Your ability to piss people off at this site is almost unprecedented...seems quite trollish/immature to me. Why don't you draw from that overflowing well of wordy advice for yourself, for once.

I think you win the "kettle black" award for the century, jeez.

:|
Posted 18 years ago2006-07-02 14:53:07 UTC
in favorite computer/gaming food? Post #188020
I disagree.

You stop squinting after a couple weeks ;)
Posted 18 years ago2006-07-02 14:19:25 UTC
in favorite computer/gaming food? Post #188017
Oh 1920x1200 is small resoution?
Posted 18 years ago2006-07-02 14:09:43 UTC
in favorite computer/gaming food? Post #188015
And seriously, when will we start smiting people who don't thumbanil?!

It's so gay when people do it, becouse it ruins the page format with long sentences and otherwise utter gayness.

/rant
Posted 18 years ago2006-07-02 14:03:54 UTC
in favorite computer/gaming food? Post #188013
OH NOES!!!!!!!!!!!!!111

<vomits repeatedly>

MAKE IT STOP!!! :vomiting:

They should burn your whole house down after that... just not savable :P
Posted 18 years ago2006-07-02 13:55:53 UTC
in Now Playing: ... Post #188011
Tally Hall - Just Apathy

(The only song of theirs I like so far)
Posted 18 years ago2006-07-02 13:52:54 UTC
in favorite computer/gaming food? Post #188010
@Alex: OMG that picture is so vile... I think Luke posted it before... YUK!

I love eating Salt n' Vinegar Kettle chips and strawberry/banana smoothie together--yum acidy!--, but the chips are too messy to eat at the computer, as are most foods.

Coffee/tea--with a strong sippy lid-- is all you really need anyway :)
Posted 18 years ago2006-07-02 13:43:12 UTC
in new weapon models not working Post #188008
Um, afaik, you just have to add the new models in your valve/models folder. You shouldn't be modifiying your original Pak file for any reason--at least none I can think of.

PM WorldCraft Dude about this to make sure, as he one of the more prominent guru of model/sound/sprite replacements :)
Posted 18 years ago2006-07-02 13:37:05 UTC
in custom sounds in maps dont work Post #188004
Frosticles: Cue points and the whole process are covered in the sound tutorial here, and have been covered in the forums many times.

Next time, maybe look a little harder ;)
Posted 18 years ago2006-07-02 13:08:12 UTC
in Animations? Post #188000
Update: Multi_manager automates firing, and less waiting time between clays--5s.

@Muzzie: thanks for the info about teleporting pushables--I didn't know you could do that! It would be much better than pushing them into position on the launcher!

edit:
I used SlayerA's method of delaying the teleport--env_global/multisource--, and I have it set up that when one pigeon fires, it hits a trigger multiple enable the teleport, and bring in a new pigeon.

I've tested the trigger_multiple and the teleport, and they both work exactly as they should. The problem is the func_pushable will not teleport.

What black magic did you perform to make it work!?
Posted 18 years ago2006-07-02 12:46:05 UTC
in Top 10 Video Game Weapons! Post #187993
lol. I think #10 should have been #!!

Cerebral Drill FTW!!1 :P
Posted 18 years ago2006-07-01 08:45:41 UTC
in Multisource Post #187789
Lol, what's a multisource? :nuts:

/spam
Posted 18 years ago2006-07-01 08:43:19 UTC
in Animations? Post #187788
Update: 6 Clay pigeons, and "kill" lights :)

Will probably do one more update to this, and try the following:

--add multimanger to automate the clay pigeon firing
--"pretty up" the map a bit
--try to eliminate the "too many lightsytles" error--caused from having the "kill" lights right next to each other.
Posted 18 years ago2006-07-01 07:16:38 UTC
in Now Playing: ... Post #187782
I join you :)

Zero 7 - The Morning Song
Posted 18 years ago2006-07-01 07:08:41 UTC
in Now Playing: ... Post #187780
Rufus Wainwright - The Maker Makes
Posted 18 years ago2006-07-01 06:58:34 UTC
in Now Playing: ... Post #187775
:)

Mary McBride - No One's Gonna love You Like Me
Posted 18 years ago2006-07-01 06:52:49 UTC
in Now Playing: ... Post #187773
Eels - Hey Man
Posted 18 years ago2006-07-01 06:30:10 UTC
in Now Playing: ... Post #187771
Richard Hawley - Tonight
Posted 18 years ago2006-07-01 06:10:56 UTC
in Now Playing: ... Post #187769
Damon Albarn - Closet Romantic
Posted 18 years ago2006-07-01 05:53:39 UTC
in Now Playing: ... Post #187766
Brian Eno - Deep Blue Day
Posted 18 years ago2006-07-01 05:27:46 UTC
in Animations? Post #187760
Update

Now the machinge fires 1 clay pigeon, and then loads another one to be fired.
Posted 18 years ago2006-06-30 08:11:02 UTC
in Animations? Post #187580
Figured out a way to "launch" some breakable "pigeons" here.

Unfortunately, I can't figure a way to stage more than one to the launcher...
Posted 18 years ago2006-06-30 07:20:21 UTC
in Sweet mother of God... Post #187573
Video for the own :)
Posted 18 years ago2006-06-30 06:23:00 UTC
in Now Playing: ... Post #187564
Posted 18 years ago2006-06-30 05:44:09 UTC
in New Mod: "Turnstile" Post #187561
"Shannon" lol I just got that :P
Posted 18 years ago2006-06-30 05:33:09 UTC
in New Mod: "Turnstile" Post #187556
Looks sweet, but why does the Shatter Cannon look so flat? Shouldn't it be a little shiny?
A whole day and night, 4 sodas, 2 burritos, a whole lots of Cheez Twisters, and 12.5 hours of endless techno later...
Pwn, but cheeze dust on the keyboard/mouse is gay :P
Posted 18 years ago2006-06-30 02:14:01 UTC
in Kasperg Projects! Post #187547
This little fella
Excellent brushed-prop--can't I just say prefab anymore?! :P
Posted 18 years ago2006-06-30 01:37:50 UTC
in Animations? Post #187544
You could use the gibshooter to "shoot" it, but it woudln't be "destructable" afaik.