Have a func_push push the player onto more func_push, to enable the player to move continuosly along the pipe. Use invisible doors to block off different routes.
Say you have four different routes: have four different buttons that close and open doors as they're needed. Then, all you need is your brushwork.
Actually, alternatives for me are somewhat non-existant, given the price and relative shittiness of broadband Internet in Australia.
Besides, I never compared Steam to Windows, I was merely remarking on your comment comparing the little things to the large things. I simply used Steam as an example, because I recall a certain thread on TWHL in which you expressed a certain distaste for Valve's software.
Insinuating that I'm sort of child or 'baby' as you so put it, makes me giggle. Again, using your logic of something that affects more people than most, are you saying that the rampant poverty that exists in many third world countries should go completely unchecked while we worry about the little things here in the Western world?
A far-strung example maybe.
Anyhoo. Should we, as consumers, be forced to accept the large things because they're large? Some would say we should 'choose our battles' and perhaps they're right in some respect. However, not questioning the integrity of a company that, as you put it, "affects 99%" of the world, is something that seems just a tad bit strange to me.
Lowest latency I get is around 250-300, and that's when we play on Trapt's server (not too bad at CS:S either). I have a feeling, however, that my ping will go through the roof if I jump on Muzz's server, giving the location. I'll get utterly owned.
The period, otherwise known as a full-stop and characterised by the symbol . was not used a lot.
The server runs for 12 hours, which means that most timezones would have the chance to jump on-board. Secondly, getting some sort of 'aussie server' would cost us money, and that's money that none of us have. Muzzleflash has kindly supplied TWHL with a server and covered the costs himself.
So, according to your reasoning, Orpheus, it's fine to complain about Steam because it's small-time, but complaining about an OS is pointless because it's too large scale?
Alas, I'm probably guilty of the same thinking, just in reverse: I'll make a stink over large things and ignore the little things.
Orpheus: Granted, but my main beef with Vista comes from the incredibly evil, underhand tactics that Microsoft have employed to 'protect' their 'consumers'.
And by 'protect', I mean 'assrape'.
And by 'consumers', I mean 'minions'.
XP couldn't run DOS games (and neither could ME) because they switched the core. 95 and 98 ran on DOS. ME and future OS' from that point were built on the core of Windows NT. Hell, Vista is still built on NT.
Vista's gonna have a lot of teething problems as hardware manufacturers attempt to get their collevtive heads around Microsoft's new policies concerning security. As such, its expected that there's gonna be a lot of driver issues for a while.
Windows ME was a terrible operating system, a mere waste of development time. XP was a far better (and larger) step.
Now soldiers! You've all been through basic training so I ASSUME you can do basic things! Now, I'm gonna march your asses out there, hand you a gun and a crowbar and I want you to whoop those pansy bastards back to whatever communist island they came from! Now, some of you won't make it: those who don't MAY AS WELL SURRENDER and join the commie scum!
pepper: Yeah, it was pretty much at the beginning of the war, which showed, even at that early stage, the disillusionment that the soldiers had towards the war.
I like the story: it shows that we're still human, despite what our Governments force us to do.