hmm like those?
It's a good way to do it, but keep in mind the max edicts limit of the hl engine if you are modding for Goldsource: 1 model= 1 light + 1 target + 1 light origin target + the model itself and the light... 6 edicts for each model, if I'm not wrong...isnt this just for MP? btw didnt they fix it??
Vluzacn's Half life toolsWow 0-o thx didn't even know someone improved compiling tools in 2015.... and they work really great, solves a lot of the issues and gives some new possibilities :> thx
I'd put the brush inside.Ok Was a bit trial and error but i got the inside scale of the brush smaller and the ground texture scaled up, it works ;] THX
Take the texture scaling down on the floor to increase the shadow resolution
What happens if you replace the non-entity brush with the entity brush?hmm?
I'd put the brush inside.still i get the model pitch black
put 4 of the same ambient generics outside the fighting arena. tick the 'play everywhere' flag and it'll minimize the stereo effect.Yeah i think this the best way to control the audio with gameplay THX ;]