Forum posts

Posted 12 years ago2012-02-16 21:44:15 UTC
in Competition 32 Post #303452
Is anyone feeling a small extension? If i had like one more day i could complete so much more stuff..
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-16 04:13:33 UTC
in Competition 32 Post #303429
Rabid: I found a few tutorials on building navigation meshes(is that the same thing?), but i was scart away by the length of the turorials and the sheer number of commands. (if i had more time i would surely try to figure it out)

The one tutorial had some utility to speed things up, but i think that was only for info_nodes?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-16 00:12:32 UTC
in Competition 32 Post #303420
DiscoStu: Maybe...?

Luke: no you! :P Behold, original Spruce Goose(decompiled):

User posted image
After the compo I might rebuild her.. :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-15 21:36:09 UTC
in Competition 32 Post #303415
Still working on mine! Loads left to do but i feel like i'm in O.k. shape <cough>extension<cough-cough> :P

User posted image

Don't mind the s3dskybox, i've only just started it.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-15 15:04:23 UTC
in Cheap smokes Post #303407
small, like 12x14" 10" in height.

Rim: chea mang but ima outta fog fluid sir ='(
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-15 14:38:13 UTC
in Cheap smokes Post #303403
I'm trying to fill a glass room up with smoke. What is the best way to do this for the performance-wise?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-15 03:07:04 UTC
in Competition 32 Post #303395
'Tis very odd zeeba! First maybe try clipping whereever the is a junction so vertices are definitely aligned. ALSO i would for sure break up that cylinder shaped water brush into rectangles.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-14 17:47:41 UTC
in Zeitgeist - An alternate reality HL2 tot Post #303379
Those screens are beautiful sir! The project sounds amazing and really extroadindary that you wrote a book as backstory for the mod. incredible!

:P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-14 13:04:12 UTC
in Competition 32 Post #303376
zeeba: be easier to advise you with a screenie maybe? i can't quite understand what u mean. Goldsource water is the worst, but it's fun trying different tricks to make it look good.. :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-14 03:27:17 UTC
in Competition 32 Post #303370
ha blitz i never thought of that maybe i will then. =)
And ya Packrat is great! :P

Tetsu0: thank-you for reminding me about cameras. Don't forget your overview as well!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-14 02:46:37 UTC
in Competition 32 Post #303367
Wasted the last 2 days of editing time player-clipping and adding info_nodes to try and get my hosties to move, but still no go.

SO, 3 days left and i have to dick around with learning navigation meshes, or i'm just making it a fightyard map.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-13 23:05:48 UTC
in How did you start mapping? Post #303362
Back then I had millions of ideas but I couldn't do anything with them. Now I have no ideas.
Same here i wonder why that is? ='(
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-12 23:12:16 UTC
in Competition 32 Post #303345
ATTENTION PROCRASTINATORS
It is now officially crunch time. Get going! :P

Adding info_nodes and clip brushes to mine and testing with hosties in a bit..(if anyone has hints/tips on NAVing and clipping please fire away!) hopefully i'll have a playable demo ready soonish! =)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-12 21:10:02 UTC
in Differences between source and gs Post #303343
Use source sdk, counter-strkike source with source mp engine.

All your brush-based, static brushes should be func_detail. Archie is saying every brush not sealing the world should be func_details. (you won't use func_brush for many things at least i don't)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-11 17:39:17 UTC
in Urby's Half-Life Quiz 2! Post #303301
60% of the time answers are correct everytime.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-11 15:18:20 UTC
in Urby's Half-Life Quiz 2! Post #303292
Drunk up everyone's milkshake with a perfect score of 40%.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-11 09:49:11 UTC
in Now Playing: ... Post #303283
Beach House - Better Times

Daub: TY that is sweet! =P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-11 03:44:52 UTC
in Competition 32 Post #303280
wow that looks wicked zeeba! do you have some links to his maps? (did nipper also do the de_gijoe map?)
Looks like you could use some enclosure
Absolutely. There is more stuff but it is visgrouped out to save on compile time while i work on seperate sections of the map. the plane itself takes 10 minutes and it's not even done yet. (Still need to propper everything i can on it and also and optimize the shit out of it)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-11 03:39:19 UTC
in Differences between source and gs Post #303279
i got performance bugs and/or crashes sometimes using func_illusionary. like my double rainbow from the nuketown will crash the map as func illusionary, but not as func_brush fsr.

If they work for you without error for you i can't see a reason not to use them.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-11 02:30:58 UTC
in Competition 32 Post #303275
Nice Zeeba you go, i can't wait to see your entry! :P

I don't think there is any way i'll finish, but maybe i can release it as a FY map or something. Oh, and check out this weirdo lighting glitch i got:

User posted image

No idea what caused this weird, "Philadelphia experiment" lighting, but a new compile eliminated the glitch, with zero changes to any of the lighting:

User posted image
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-10 19:57:35 UTC
in Now Playing: ... Post #303268
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-10 19:43:59 UTC
in Differences between source and gs Post #303266
That's excellent Arch, i wish you'd posted that 6 months ago! =)

+Start playing around with 3dskyboxes. they are amazingly powerful and easy to use.
+Browse through the tool textures. There is basically one for anything you want to do, including some cool ones like block_light and block_bullets. Almost all tool textures can be made part of a brush-based entity.
+Valve Developer Community should be bookmarked, it's usually my one-stop-shop for information on source mapping and entities.
+the input/output system in source is amazing, and fairly easy to learn. Every entity is basicallly like it's own multimanager and can interact with every other entity in your map.
+Instead of using render properties and amount for transparency, you instead use a texture with an alpha channel. You can still use render properties if you need to on certain brush-based entities if you really need too, like func_brush, but i don't know how a widespread use of these affects performance opposed to just using the proper texture.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-10 19:12:06 UTC
in Competition 32 Post #303265
I'm starting to run out of ideas for wall space.
You can always make the different parts of the texture itself 3D(like molding and trims), as i see you already know how to do :P

i will always spend lots of time in google images searching for stuff related to my theme, to hunt for fresh detail/props i can add to the scene.

Also, maybe u can use some texture properties to spice up some areas? I'm just starting to check these out myself making my own textures.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-10 18:54:11 UTC
in WAZZUUUUUUUUUP!!!!! Post #303264
WAZZZUPPPPPPPPPP!

yo dipship pick up the phone! WAZZZUPPPPPPPPPP!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-10 00:45:38 UTC
in Competition 32 Post #303241
I'm right there with you stu; i don't remember ever feeling so indifferent about finishing a compo ever. It's a shame and ironic because i was so excited about this at the beginning...

I'm not officially giving up though, not just yet... :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-09 23:27:24 UTC
in Are you a journalist/popular game review Post #303236
Libations for every-body!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-08 23:30:23 UTC
in Competition 32 Post #303226
that is gorgeously detailed stuff tetsu0!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-08 22:35:26 UTC
in Competition 32 Post #303222
This is awesome potato, TY! :P

Tetsu0: Yahoo tet you go! (i'm in the same boat i've loads left to do)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-06 20:31:57 UTC
in Now Playing: ... Post #303200
Posted 12 years ago2012-02-06 01:17:33 UTC
in Competition 32 Post #303187
HOLY shit-whistle rabideh is in!!! =PP

Those staggered dock doors are sexy as hell... :)

Quesition: i think it's been asked but to double check, we are aloud to use l4d models correcto? (y/n)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-05 22:58:02 UTC
in [UTILITY] Half-Life Launch Pad Post #303188
awesome downloading!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-05 19:59:22 UTC
in Competition 32 Post #303178
Yer welcome to use my account if you need it Arch.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-03 23:20:05 UTC
in PlanetPhillip HL1 competition Post #303154
Word up, i'm not doing another competition for a while after c32 is finished.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-03 12:35:46 UTC
in Desktops of January Post #303135
Nice soup! would love to see some screenies of them in action when you're mapping. I plan on getting a dual screen setup soon fo sho.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-03 12:33:55 UTC
in Post your screenshots! WIP thread Post #303134
Looking great hotdog!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-02 15:20:49 UTC
in Competition 32 Post #303125
My heart is so not in finishing this, but i have so much work into it i kinda have too. God i wish i chose any other map besides 747... =/
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-01 21:07:00 UTC
in Post your screenshots! WIP thread Post #303115
Yes very much so doodle, especially the information about the falloff, which i can see why now is super-important.

Still i'm in cripple over lighting this hallway, gah.. I'd like it dark with contrasty bright reflections on the floor and by the light fixtures(which i will be replacing with model props as per your advice). Here's what i've got so far:

User posted image

Just kinda baffling to me i can't seem to get this to look the way i want it..
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-01 20:22:14 UTC
in SourceSDK Problem Post #303113
Well to be honest it's also a rolling ball mouse
Just stop it now :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-01 14:32:15 UTC
in Now Playing: ... Post #303105
Posted 12 years ago2012-02-01 14:14:34 UTC
in SourceSDK Problem Post #303104
What i'm trying to say is, this: Billywitchdoctor.com more comfortable with chicken.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-01 11:13:58 UTC
in SourceSDK Problem Post #303094
a joke? nah couldn't be. I guess i was just trying to seriously say Australia is a backaward land with wild killeroo and vegimite sandwiches for every man, women and child, and where mice with a scroll wheel are but a legend.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-02-01 09:36:32 UTC
in SourceSDK Problem Post #303090
I don't have a scroll wheel
Gtfo. Unless you live in Australia(no offence, lol), every mouse has a scroll wheel. Honestly, what Amish electronics store did you buy your mouse from? :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-31 13:00:51 UTC
in Post your screenshots! WIP thread Post #303073
OK doodle i, have taken your advice and started using source pointlights(previously, i've only used light environment and texlighting). Here are my preliminary comparison pics:

Original texlights and selfillum texture
User posted image

lights(i did say preliminary!)
User posted image

light_spots(these are are quite weird fsr, too tired to sort it)
User posted image
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-28 17:01:42 UTC
in Post your screenshots! WIP thread Post #303024
I couldn't agree more blitz. PLUS, i don't think you'd get the textures that pretty using displacements, but i could be wrong about that.

I'm horrible at using displacements personally, no matter how hard i try i just haven't got the knack for them yet..
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-28 06:47:17 UTC
in Post your screenshots! WIP thread Post #303020
Yup!

Get acquainted with the VDC, it will save you LOADS of time... ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-28 05:21:05 UTC
in Competition 32 Post #303018
I found working ona different project is really helping me regain interest in finishing C32. Sometimes you just need a break.

I wish I could go back in time and pick another map besides 747. That fffing plane is ruining my map, its just too big... =P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-28 04:49:28 UTC
in Post your screenshots! WIP thread Post #303011
It looks like there is a big building directly opposite, creating the shadow on the lower trees?

MountainDoodle: forgot to thank u for the lighting advice!(Thank you! :P) I shall definitely try those techniques out when I hit the lighting stage!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-28 03:36:22 UTC
in Post your screenshots! WIP thread Post #303009
Indeed that looks absolutely gorgeous Blitz :o

your mountains look pimp are they displacement? Did you get propper rolling for the trees? In honor of your pretty screenie, i have to change back to the snowy avatar(may need f5) :P

Koth_axiom is still chuggin along, i MIGHT finish on time, lol. More WIP screens here. (I'm stalling my c32 work until the Kepler Contest is over, which should still give me plenty of time to finish up)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-27 04:30:06 UTC
in Mist of Stagnation: 8 Weeks of Updates - Post #302996
Superb stuff as always man, I especially love your concept sketches.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-01-26 01:45:22 UTC
in BEVEL vs NULL vs SKY Post #302970
Well, as far as I know a block with the sky texture has to have all sides covered with sky.
nope, but all sides need to be textured 'sky' for the sky brush to emit light, via light_environment.
Captain Terror Captain Terrorwhen a man loves a woman