Forum posts

Posted 15 years ago2009-11-16 09:39:09 UTC
in func_tracktrain stuck in sky Post #275732
Add a small brush with the origin texture to your bee at the centre.
Try triggering the func_rotating, and make sure it has an origin as well.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-15 20:35:08 UTC
in Windows 7 Post #275693
im with jeffMOD, WINDOWS 98 BITCHES
I use XP. I'm just saying, I never had any problems with 98 when I had it on my home PC.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-15 14:34:48 UTC
in Windows 7 Post #275682
Hey, it had less bugs than vista. I can barely remember 98 crashing at all.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 18:11:59 UTC
in Steam Games list question Post #275643
I found the link. It showed up as I was forwarding it. :\ I hate when stuff like that happens. Got it written in a text file, Will take it with me next time I go to a highspeed enabled friend's place (who has steam)
My thanks and apologies to you, Muzz, for your efforts/having to post your email.
Also, thanks to Huntey for posting with some...posting...?
Again, my apologies for wasting your time/effort.
I suck.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 18:05:00 UTC
in Steam Games list question Post #275641
As long as you don't need my password/don't email me (Shared account= lots of questions when there's an email from someone noone else knows) I'll do that. Just a sec.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 18:01:12 UTC
in Steam Games list question Post #275639
So... when I next get on steam, it'll be there, waiting for me to accept, even if I delete the email/wait for a while?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 17:58:58 UTC
in Steam Games list question Post #275637
Can't get on steam. Still. I don't know what the hell to do...
Has anyone actually gotten a gift and accepted through steam?
EDIT: Do you need to input your password, or just follow the link? Because if you don't need to enter yout pass, I could just forward it to the guy who sent it to me.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 17:41:37 UTC
in Steam Games list question Post #275635
My ISP's crappy one. It's also my shared with the rest of my family.
Does Gmail support clickable links?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 17:34:34 UTC
in Steam Games list question Post #275633
Yeah, they probably could.
I'm loading my email now, and hopefully I have one from steam.
EDIT:
If your email client doesn?t support clickable links, simply copy and paste the full text of the links below directly into your Web browser:

To get Steam:
http://www.steampowered.com/getsteam

To receive your gift:

Thanks, and enjoy your game!
Valve and The Steam Team
http://www.steampowered.com
Great. Fucking great. Where's the damn link?
And I doubt my parents will appreciate me getting a paid-for copy of a game from someone I met online, so I can't save the email.
God dammit.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 16:03:32 UTC
in Steam Games list question Post #275630
Ah, I see. How would I go about doing that? Can it be done via the community tab?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 13:47:36 UTC
in Steam Games list question Post #275626
Does the steam games list only show games you have started downloading/played?
I ask because an extremely kind benefactor offered to gift me a copy of HL, and he wanted me to check that it arrived to my account propely. So, I logged in to web steam, and saw this:
User posted image
6 games- Okay, looks like I did get it (and another game- I used to have Codename Gordon, but no longer do.)
I wanted to double check, however, because I did have the L4D2 demo for a day at a friend's place. Here's my games list:
User posted image
Where's HL? Where's The other mystery game? I'd check my games tab, but WEB STEAM DOESNT HAVE ONE. So, to reiterate; Do I have to get on normal steam and start downloading the game to have it show up on the list, or did my benefactor waste $10 by accidentally giving it to someone else?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 13:11:58 UTC
in The revival of my old project: Persona N Post #275625
^This is a source project.
Also, AFAIK, He's doing the coding as well.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 10:02:05 UTC
in How old is everyone!? Post #275618
silly jeffMOD, im not in grade school, im in middle school, and in 7-8 months ill be in high school. high school.....shivers
It's not that bad, as long as you stay away from the druggies.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-14 09:57:24 UTC
in Half-Life: Static Friction Post #275617
It is, but they got it from Sysop, and at the time didn't know it was ported. They'll get around to replacing it. I hope.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-13 18:40:33 UTC
in How old is everyone!? Post #275602
brendan would probably win. I should hope he does, he's in gradeschool. Be kinda weird if he was 20 or something.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-13 08:55:24 UTC
in How old is everyone!? Post #275578
XY. I've already told you I'm XY. Be XZ in October.
EDIT: When I'm XZ, I'll reveal what said variables equal.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-12 22:09:02 UTC
in The revival of my old project: Persona N Post #275554
At least you can get it to work some of the time... :tired:
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-12 22:08:27 UTC
in List Of Jobs At The Games And 3D Industr Post #275553
it shows that you can work in the same environment without even being in the same room..
Which is why dedicated mod teams can work, even if members have never met each other.
But seriously, this is the List Of Jobs At The Games And 3D Industr thread, can we make a BM dissussion thread or something? Or am I too used to the BM forums and their topic-only moderation? :\
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-12 19:42:06 UTC
in The revival of my old project: Persona N Post #275546
Posted 15 years ago2009-11-12 17:53:14 UTC
in Half-Life: Static Friction Post #275542
:cry: I wanted to play it and see how my work was used...
Does anyone else know how to fix this error? (It was in Svencoop 3, too, maybe they fixed it in 4? Although I doubt it, as almost nobody uses WON...)
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-12 08:48:26 UTC
in List Of Jobs At The Games And 3D Industr Post #275523
Ninjas...
Anyway, this is a nice list, I may look at it every once in a while to see who's hiring in my province.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-12 08:42:54 UTC
in Half-Life: Static Friction Post #275522
...
:pwned: If this isn't fixed for the final release, I won't be able to play it for a long time!
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-12 08:38:38 UTC
in List Of Jobs At The Games And 3D Industr Post #275520
I am in no position to offer professional advice
spends 15 minutes rolling on the floor laughing
You, not professional? That's not what my desktop says.
I'm telling you, any good game company will probably flood you with offers soon after BM is released.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 22:14:12 UTC
in Half-Life: Static Friction Post #275499
Seriously, don't tweak the story into some morbid manifest! Either leave the Half Life/Half Life 2 story alone while folding your story around it, or have your mod take place somewhere it won't affect it.
What espen180 said. ;) I know, I'm taking this too hard...
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 20:31:10 UTC
in The revival of my old project: Persona N Post #275497
I work freelance, however, I've helped out with HL:Static Friction, Made a scientist model for a woman who didn't want her son to shoot scientists (that was today, actualy.) as well as making my own mod more or less on my own. I'll help when I can, but don't depend on me, K? ;)
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 19:08:38 UTC
in Why does everybody hate highlander? Post #275493
The moderators are absent ATM. But they will find anything you do when they get back. You can't clean up the mess.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 18:40:55 UTC
in Why does everybody hate highlander? Post #275488
...At least he came back, if only to say
fuck you guys i'm leaving this shithole
:\
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 17:54:48 UTC
in Why does everybody hate highlander? Post #275473
As I was going to say in an edit, I'd give you a chance to redeem yourself, but as the mods have a longer track record, they may not be so forgiving. I dunno.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 17:49:38 UTC
in Why does everybody hate highlander? Post #275470
Hi Yodalman!

On topic, however, I don't hate Highlander. Hell, I never even talked to the guy, let alone had an opinion about him. Before my time.
Where's the link to the thread?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 08:44:52 UTC
in Civilian Massacre in CoD:MW2 Post #275443
"I killed twelve dumbass scientists and not one of 'em fought back. This sucks."
Of course, not all of them are bastards:
I didn't sign on for this shit. Monsters sure, but civilians? Who ordered this operation, anyway?

Though I'd prefer it if those guys only shot if you shot first.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-11 08:42:43 UTC
in Embarassingly simple scripted sequence Post #275442
How far is he from the destination? Is it a difficult path for an NPC? You may need to add pathing now, because it looks like it should work.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 22:44:38 UTC
in Half-Life: Static Friction Post #275434
:(
I guess I'll try wherever you post it, and if that won't work, get a friend to download it for me. I hope.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 22:06:01 UTC
in Making sprite emit a model Post #275431
Uh... Won't monster_generic turn to face people?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 22:01:30 UTC
in Half-Life: Static Friction Post #275430
Yes. I have 7-zip, so I'm perfect for it. Plus, less time I have to spend discreetly downloading it at school.
I just hope you put it on your googlepages, hopefully it's not blocked at my school like the Valve wiki is. (Here isn't blocked, but a WIKI is? :\)
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 20:37:46 UTC
in Half-Life: Static Friction Post #275426
Let us know how large a 7z would be, please!
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 20:35:19 UTC
in HL1: noclip not working Post #275425
Use
-dev -console
In the game options above the compile options to be able to use cheats without reloading the map the first time it's loaded. If you're mapping for a mod, add
-game [moddirectory]
to it.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 20:32:41 UTC
in Half-Life: Static Friction Post #275422
7z files made with 7-Zip are often smaller than RAR files made with WinRAR. Both programs can open both file types.
I vote that. I do.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 19:05:26 UTC
in Making sprite emit a model Post #275415
That's why you add some. :roll:
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 18:04:55 UTC
in Making sprite emit a model Post #275411
monster_furniture if you're using HL. Just be warned that explosions make it bleed.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 17:45:41 UTC
in What version needed to have maskable mod Post #275408
It seems I already had the dlls in my halflife folder but for some reason they didn't work and by replacing them with the new ones it did
They're updates to the original dlls to let transparency work.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 09:00:04 UTC
in Half-Life: Static Friction Post #275388
EXE, as long as it can install properly and leaves no start menu shortcuts, registry files, ect. I just want the mod folder as compact as possible! :)
I'll see if I can download it sometime soon, perhaps in class.
EDIT: How big is each part of the demo, uncompressed? (Sounds, models, maps, other)
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-10 08:57:22 UTC
in HELP! Post #275389
^ This. They come with spirit. Besides, haven't you wanted to try my Vent grenade example map?http://www.goannasvencoop.com/sphinx/FTP/mods/spirit_of_half-life/
Get 1.5 alpha4. Most recent official build that doesn't give you damn sparks everywhere randomly.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 22:02:57 UTC
in Xen lighting Post #275371
No, don't decompile maps unless you need to learn stuff. If it's just taking someone else's work, you'd be better off recreating it from scratch and adding your own ideas/details.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 21:12:57 UTC
in The revival of my old project: Persona N Post #275369
What's the model file?
For G-man, just use NPC_Gman. (monster_ for goldsource)

And the HL2 models are low-res? :\ You'll need new v_ weapon models for the player's hands, and a new G-man with alternate head, but that should be all.
New textures, though, you'll probably need.

EDIT: You'll want NPC_metropolice with SMGs, (maybe have a part of the fire excape you can drop down but not climb up to prevent getting SMGs before the pistol) and the mom should be an NPC_Citizen with a new model for her head.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 20:51:22 UTC
in Hello thread! Here?s the hello thread! Post #275365
I like the way you think, Jeffmod. pulls out pipewrench
Don't be too hard on them with that. ;)
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 20:50:28 UTC
in Xen lighting Post #275363
Yeah, extract the BSP of the map it's in and decompile. You'll need to remake the fixture, but the beam should stay the same.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 19:48:01 UTC
in Hello thread! Here?s the hello thread! Post #275357
In my shower. While it's on.
Fixed.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 19:36:13 UTC
in Hello thread! Here?s the hello thread! Post #275355
Hiding. From you.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 18:29:04 UTC
in Hello thread! Here?s the hello thread! Post #275348
^Feel free to ignore him. Although, you will get more people playing your maps if you map for HLSP/source.
I for one, no longer have working CS.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-11-09 18:04:23 UTC
in Hello thread! Here?s the hello thread! Post #275345
Welcome to TWHL, I hope you end up being able to make maps better than the orginal ones that came with CS, instead of the killbox crap that CS players usually use. ;)
Notewell NotewellGIASFELFEBREHBER