Special Entity NamesUse a game_playerspawn.
As of Half-Life version 1.0.0.9, there are a few special names that can be given to entities, that will activate those entities in specific circumstances. They are:
game_playerdie
game_playerkill
game_playerjoin
game_playerspawn
game_playerleave
For example, an entity with a name (targetname) of game_playerdie will be triggered whenever a player dies (and will be triggered by that player).
Hey. Btw map much, or every member here is sure to pwn you.Wut? Like half of the mebers here don't even map anymore, or at least they dont release maps.
but what makes them so heavy . I thought there was a limit to things you could do in a map. is that shit stuffed with leaks (highly unlikely) or why is it so heavyDe_wanda is a 100% custom content map, there's your reason.
This thread was forged in the fiery depths of Mount Fail.Well I'm glad you made an effort to fix things