Forum posts

Posted 17 years ago2007-02-19 04:51:09 UTC
in Cat Macros! =D [56k no] Post #213009
This was an unprovoked, vindictive attack on Habboi, who has suffered a very real loss.

It is horrifying to think people can be so heartless, but like ZombieLoffe pointed out - it's the internet - you get all sorts of fucked up mentally ill people, which Caboose clearly is.

If you are too shallow to understand that a pet which has been with him for all his life means a lot to him, then you dont deserve a say in anything.
I move that the picture and all posts up to here get deleted.
TWHL should not support such a plainly personal, unprovoked attack.

If you're going to be a prick - keep it to IRC.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-19 04:32:55 UTC
in Some firefox stuff! :D Post #213008
meh.

Didn't laugh.
plus, Opera > Firefox.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-19 03:33:25 UTC
in Portal/s .. Post #212999
aha. hah.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 19:36:27 UTC
in Cat Macros! =D [56k no] Post #212970
fuck you all. seriously. just piss off. What a way to completely ruin a thread that was really funny.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 17:41:32 UTC
in Cat Macros! =D [56k no] Post #212946
:aggrieved:

get the fuck out.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 14:56:38 UTC
in Half-Life: Hostage Situation Post #212928
team:

Media. Now.
Specifically Gargly, Daubster & Muzzleflash. You're behind on your media quota
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 14:53:44 UTC
in TWHL Mix 2? Post #212926
Orpheus just got served.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 12:47:41 UTC
in TWHL Mix 2? Post #212911
so. HL1?

good.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 11:31:12 UTC
in Cat Macros! =D [56k no] Post #212903
User posted image
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 11:19:55 UTC
in TWHL Mix 2? Post #212901
i can do the textures if you want, as well as any voice acting.

Oh and HL1, obviously.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-18 00:39:52 UTC
in Half Life FX Post #212809
http://hlfx.ru/gallery/gfx_shadow005.jpg

that's the only one i thought looked really good..
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-17 22:18:47 UTC
in Cat Macros! =D [56k no] Post #212803
*uses fiddle_de_chocobo as ringtone
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-17 20:24:29 UTC
in Cat Macros! =D [56k no] Post #212793
FF7's combat was horrible.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-17 10:16:45 UTC
in Team DM: TWHL vs. SP Post #212756
doctored photo.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-17 08:31:14 UTC
in Team DM: TWHL vs. SP Post #212751
link provided by Hunter. HUNTER.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-16 20:40:12 UTC
in Cat Macros! =D [56k no] Post #212724
you sick fuck. Ocarina of Time for N64 is one of the best games ever made.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-16 19:16:18 UTC
in Cat Macros! =D [56k no] Post #212716
/me wonders if Urby knows the difference between Link and Zelda...
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-16 16:44:58 UTC
in Team DM: TWHL vs. SP Post #212707
STRIDER!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-16 12:45:22 UTC
in Half-Life: Hostage Situation Post #212691
i also like the way the ground/cliffs are slightly stretched to give the impression of speed/
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-16 09:55:20 UTC
in Half-Life: Hostage Situation Post #212660
it'll presumably be done like the intro to Opposing Force, where the truck is stationary, and only the map itself and the enemy trucks move.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-16 09:50:21 UTC
in Half-Life: Hostage Situation Post #212657
yaay! i'm glad you stuck with the car chase idea.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-15 16:31:26 UTC
in Pneumatic tube transport system Post #212574
Oh... the help button crashes the game -deleted.
If the help was a game_text entity, it has a very strict character count, which if exceeded will crash HL.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-15 16:28:19 UTC
in Pneumatic tube transport system Post #212572
dude, use the edit button, PLEASE.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-15 15:43:14 UTC
in Pneumatic tube transport system Post #212561
the only problem with this idea would be that you cant rotate the player by 90 degrees so it would only be able to go vertically, really.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-15 14:12:08 UTC
in Little help? I will explain. Post #212553
it'll be a func_wall_toggle.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-15 05:07:26 UTC
in Advanced Brushwork Mini-Compos Post #212535
d'you remember the tick tock clock in Mario 64? We should do a compo like that. Shrink the player and put them in the inner workings of something.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-14 04:30:53 UTC
in Desktops of February Post #212433
http://hunter.weebitmagic.com/images/0desktop_meow.jpg

+ custom theme
+ hugh on MSN
+ my cat pwns
+ clean desktop
+ TWHL on the bar
+ Good song playing ludly at 7:30am
+ Larger than 1024 x 768

booya!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-14 03:19:26 UTC
in Cat Macros! =D [56k no] Post #212431
aw bless =)
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-14 03:18:36 UTC
in Performance bad with vista Post #212430
i'm gonna get vista eventually, but not until it's stable, and there have been a couple of service packs.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-13 11:59:30 UTC
in Team DM: TWHL vs. SP Post #212383
User posted image
edit:
I just refreshed the page and saw Orph's pic. lol, it's interesting seeing it from both angles.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-13 11:06:33 UTC
in Cat Macros! =D [56k no] Post #212376
that guy had no clue how to handle a cat. He was holding it completely wrong, and it was clearly frightened. You have to comfort them.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 22:47:34 UTC
in Team DM: TWHL vs. SP Post #212336
tsk, habboi, you backstabber!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 22:46:30 UTC
in Phys_House Post #212335
Not sure what it is called but it's in my Gmod folder somewhere...
Collapsypants?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 22:44:41 UTC
in Provoke the Fire (Story) Post #212333
It was a dark and stormy night
Original.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 18:32:32 UTC
in Map Request?? Come Here Post #212304
hahahaha! Is this a joke?

You're still a n00b. You've only got one map.
Get out.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 17:23:29 UTC
in Team DM: TWHL vs. SP Post #212294
i did first!1!!

D

Sacrifice is win.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 14:57:56 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #212277
heh. good use of the white spotlight on the ring.

Looks great... I'm not too sure i like the wall texture, though
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 10:26:35 UTC
in Team DM: TWHL vs. SP Post #212247
no spirit, please.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-11 13:08:06 UTC
in Team DM: TWHL vs. SP Post #212162
i said boab, not boob.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-11 12:32:50 UTC
in The Artifact Post #212159
that's HOT
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-11 12:30:16 UTC
in Team DM: TWHL vs. SP Post #212157
User posted image
It's official - Orpheus sucks teh boab
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 19:54:34 UTC
in Advanced Brushwork Mini-Compos Post #212134
front grill looks good.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 19:41:35 UTC
in Light_env problem Post #212131
is that in-game?

How on earth did you get AAATrigger to appear?!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 18:33:47 UTC
in Project collaboration Post #212124
post more details, or nobody will help.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 14:12:52 UTC
in Team DM: TWHL vs. SP Post #212106
no. Muzz removed everyone's admin privelages for some reason so we couldn't change to teamplay mode. Everyone left.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 12:01:29 UTC
in Team DM: TWHL vs. SP Post #212103
Back up. go go go
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 11:50:20 UTC
in Team DM: TWHL vs. SP Post #212099
live in 10 mins. shall we hop on the server?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 10:37:42 UTC
in Team DM: TWHL vs. SP Post #212095
Some of you may time out! But when you look over at that pile of lag that was your best friend's face you'll know what to do.

Now, the enemy is rather menacing. In fact, they have +3 menace about them, but if we hold strong, and abuse our administrative powers, we shall be victorious!

TvS-day minus 1h, 41m
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 10:35:29 UTC
in Team DM: TWHL vs. SP Post #212093
mm
I've been looking for inspiration for a TP map for ages. A Snarkpit Fortress vs a TWHL fortress. neat.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 10:09:56 UTC
in Team DM: TWHL vs. SP Post #212088
ok. shall we sort out our team for the 3pm opening?

Also, people with admin should add something to their names like (a) so that people know who to whine to about hax0rz and omfglag
Archie ArchieGoodbye Moonmen