Forum posts

Posted 20 years ago2004-10-12 23:35:06 UTC
in help! first map and im stuck Post #65771
Well, it's really thick in editor, but when you play it, you only view the one you make as func_wall right? so it looks as if you are walking on air, and the ladder is like 5 ft away from you, and its really thick and for some reason, i cant get it thinner. (the ladder that is) Boy, do i sound stupid! But the game works just fine. I played it using the steam 1.6 bots and they can run around in it perfectly so it should be a no brainer for real humans.
Posted 20 years ago2004-10-12 20:52:59 UTC
in help! first map and im stuck Post #65762
Ok. My very first map, not even complete map. IM just messing around, trying to learn Vavle Hammer Editor. (Yes, i know there are tutorials and i used a few in starting out) Just two rooms, one on top of each other, bottom level is like an aim map, top is like a scout map. I want to make it so when you go up to the top floor, you lose the ak/m4 you currently have, so you have to pick up a scout. I've tried doing the player strip thing with the trigger but its not working for me. Any ideas?? oh, and my ladder looks wierd. Im using two "ladders". one is visible and is "func_wall" and the second one is stacked on top as "func_ladder". Is there any way to make it just one as "func_ladder" but still visible?? My ladder just looks wierd right now