Forum posts

Posted 18 years ago2006-03-28 15:38:58 UTC
in player_weaponstrip source Post #171339
yes i checked the site and found the player_weaponstrip. however it said: Half-Life 2 Point Entity. dose this mean that you can only put it in a hl2 map?
Posted 18 years ago2006-03-28 14:37:57 UTC
in player_weaponstrip source Post #171328
dosn't
Posted 18 years ago2006-03-28 09:51:11 UTC
in player_weaponstrip source Post #171304
I don't know if it's the the game_player_equip i need... found it but i don't know how to make it weaponstrip the player.

so... plz explain how to use it so even a noob like me can understand :D

And no, it's not a surf map.
Posted 18 years ago2006-03-26 05:22:17 UTC
in player_weaponstrip source Post #170976
is it possible to make a css map in dm hammer?
Posted 18 years ago2006-03-26 05:19:34 UTC
in player_weaponstrip source Post #170972
wtf? i can't find it...
Posted 18 years ago2006-03-26 05:05:27 UTC
in player_weaponstrip source Post #170970
Plz could someone tell me how to make a player start whith no weapons in source: I read the "equipping weapons" tutorial but there dosn't seem to be a playe_weaponstrip entity in source...
Posted 18 years ago2006-03-24 11:52:59 UTC
in n00b question about func_door Post #170685
thnx a lot got it working now
Posted 18 years ago2006-03-24 11:30:15 UTC
in n00b question about func_door Post #170678
Now I just read through the "door" tutorial... so.... I want to make a door that opens by a func_button, but in source there is no target value, so what do I do?

Any help would be very much apriciated