Forum posts

Posted 19 years ago2005-06-21 18:35:47 UTC
in env_beam... Typical but stuck on it... Post #116021
Yea so how do i do the trick?
Posted 19 years ago2005-06-21 18:27:12 UTC
in env_beam... Typical but stuck on it... Post #116019
That`s just it - how do i "put origin brushes in my func_trains"?? :zonked:
Posted 19 years ago2005-06-21 17:33:09 UTC
in env_beam... Typical but stuck on it... Post #116005
There are no beams! Or the beams don`t point to the entities i set them to - instead they point to the center of the map itself. And when i check out the Entity Report and i "Go To" my func_trains i see that regardless of where i positioned them they are still in the center of the map. And their size is negative infinity. :(
Posted 19 years ago2005-06-21 16:45:57 UTC
in env_beam... Typical but stuck on it... Post #115993
Damn it i`ve been mapping for quite a long time now, i had a few periods off and now i started again. Before goin down with my serious ideas for maps i decided to practice a little bit the technics i think i`m gonna need. So i came across the env_beam...
I`m trying the most simple thing probably... Just making a beam between two moving points, but it doesn`t seem to work. Very strange glitches i`ve seen ot my practice maps and after banging my head in the wall for almost a week now i decided to look for help here.

This is my map. Please spare a couple o` minutes to figure out what the hell`s wrong with the beams. And please don`t mind the poor design etc... It`s just a learning map after all...

http://forum.dobrich.cx/Practice6.rmf

Thanks.
Posted 19 years ago2005-06-16 09:46:04 UTC
in Song you're listening to now Post #114787
Godsmack - Greed :cool:
Posted 19 years ago2005-06-16 09:44:37 UTC
in I just... Post #114786
I tried to get an env_beam to work in one of my first maps, but it still doesn`t... :(