To make a door, when i have a wall, i dig it and then put into this hole another cube that is the door. after that, i tie it to a func_door entity. All the doors made in this way works, but i have a problem!
If there is a source of light in a room, the same source of light could be seen from another room connected to the first as between the rooms doesn't exist any door (and the door is closed too!!!!)
Anyone could tell me something about this?