Forum posts

Posted 17 years ago2006-05-31 14:43:14 UTC
in arrange mode Post #182944
i cant beleive you think this mod is for source.... is for hl1! the code of hl has been modificated a lot...
Posted 17 years ago2006-05-31 14:31:14 UTC
in arrange mode Post #182938
its not source, its for hl1!!!!
Posted 17 years ago2006-05-31 14:21:02 UTC
in arrange mode Post #182936
first of all, this isn't my mod. it is a mod from a friend.

here is a video

http://www.youtube.com/watch?v=X-naLuaKzqs

here is the site (maybe not worth for you, its in spanish)

http://www.arrangemode.com.ar/mambo/

SCREENSHOTS

http://www.arrangemode.com.ar/mambo/index.php?option=com_zoom&Itemid=49

Responsable de Arrange Mode
SysOp

managers:
SysOp
Clou:D
RENARD

storyline:
Th@n@thos
BigB0ss [BB]
RENARD

coding boss
SysOp

aditional coding by:
Matt squire [Cause 0f Death]
P. Justus Saul [aka Mr. T]
DarKRealm
Jonathan [Teh_Freak] Smith
Commando
Combat
Ms
Matt Swartz
BIGman10in
Deany
SiliconSniper
zuzin
Flipmo
GroZZIer

2D artists
SysOp
Zer0
N0v@R

3D artists
RENARD
P. Justus Saul [aka Mr. T]

Mapppers
SysOp
Forr0
White RaT
Ms
Iron Eagle (nuevo)

texture artists
SysOp
[noname]
Commando

Sprites
SysOp
[noname]
zuzin

Beta Testers
Zer0
OtacOn
SkaterPro
[noname]
N0v@R

this is an argentinian-spanish co-production (sysop asked me to post here)

sorry for my english, and thank you all... later i will translate froms spanish to english the new features and the complete storyline.
Posted 17 years ago2006-05-25 11:12:15 UTC
in Free ads in my map! Post #181997
i wont take out the pictures... i prefer to know how to :heart: a girl rater than learning photoshop.... for the purpose of the thread, mi LAST ad is ok
Posted 17 years ago2006-05-24 15:33:40 UTC
in Free ads in my map! Post #181886
i dont care lords of photoshop if you dont like my ad..... Rednik is this okay?

User posted image
Posted 17 years ago2006-05-24 14:23:43 UTC
in Free ads in my map! Post #181876
well... he said it could be funny! :cyclops:

HERE IS A BETTER ONE

User posted image
Posted 17 years ago2006-05-24 14:09:18 UTC
in Free ads in my map! Post #181869
Posted 18 years ago2006-04-22 12:22:56 UTC
in pitch black func_wall in hl2 Post #176067
well, if i put

"LightmappedGeneric"

{ "$basetexture" "yourfoldername/yourtexname" }

then it would work?
Posted 18 years ago2006-04-22 08:48:37 UTC
in pitch black func_wall in hl2 Post #176025
they are empty, with no text in them....

well, i'll replace that door with something else..... source, you win! :sarcastic:
Posted 18 years ago2006-04-20 11:22:49 UTC
in Defense - Offense = Forts! Post #175538
sound really really cool :D
Posted 18 years ago2006-04-20 11:19:11 UTC
in pitch black func_wall in hl2 Post #175537
thank you VERY much habboi, i'll do it...
Posted 18 years ago2006-04-18 22:43:04 UTC
in pitch black func_wall in hl2 Post #175050
tried both compiling, normal and fast, but it's the same thing on both...

the texts files for the tga images are empty.

and it's not a prop texture, these textures where converted from .wad to tga, modified in photoshop to add detail, and converted to the hl2 format.... nothing special :P

there are no leaks (thank you dear .log file :p) and lightning is normal, only light entities, with their colors modified (and their brightness too, but nothing really drastic).

something i forgot to add: when i use the flashlight in these door, i can see its texture, but when i turn the flashlight off, ptich black again...

pd: thank you Xyos212 :)
Posted 18 years ago2006-04-17 09:13:50 UTC
in pitch black func_wall in hl2 Post #174771
well, i'll replace func_walls with func_detail, but the door are using my custom textures, no model ones...

does someone know whats goin' on?
Posted 18 years ago2006-04-17 08:54:23 UTC
in pitch black func_wall in hl2 Post #174768
i have a problem. in hl2, my func_walls entities appear totally black, and the func_door entities too. here you have a screenshot showing the problem

User posted image


thanks in advance and sorry for my english.
Posted 18 years ago2006-04-08 09:33:42 UTC
in Final version of de_corse is released Post #172876
looks extremly good, but 150 mb..... no thanks. :
Posted 18 years ago2006-04-04 23:01:31 UTC
in Fortress Forever Post #172400
map "bases" looks REALLY nice
Posted 18 years ago2005-09-25 11:55:28 UTC
in GARGANTUA MOD Post #137403
mmmmm well, i think the mod didnt have de good feedback i had in other places....... then the mod will not appear on this site anymore.

anyway, thx to all.
Posted 18 years ago2005-09-23 09:14:53 UTC
in GARGANTUA MOD Post #136786
all i have to is the .map and the .rmfs where wasted by a ****ing virus..

ill check the pics......

and is not a whole mod for killing gargs..... ??
Posted 18 years ago2005-08-28 00:11:04 UTC
in GARGANTUA MOD Post #130383
yeah, you are right. thats why y was downloading opposing-force right now :D
Posted 18 years ago2005-08-27 19:16:53 UTC
in GARGANTUA MOD Post #130339
yeah, but i think that the post in the forum woudnt appear as new, i wish other can understan me

again, sorry for my assholish english

edit: :P forgot to say, the mod is designed to be used with de original models of hl, not the high definition ones, thats why epolies were 15k ;)
Posted 18 years ago2005-08-27 18:56:10 UTC
in GARGANTUA MOD Post #130333
User posted image


making a new map :badass:
Posted 18 years ago2005-08-25 10:35:54 UTC
in GARGANTUA MOD Post #129658
You shouldn't post old screenshots then.
dont be so rude! :roll: the old ones where just to show how did i make progress
Posted 18 years ago2005-08-24 11:50:37 UTC
in GARGANTUA MOD Post #129426
i am sorry sapg, didnt notice the quote tags.
Posted 18 years ago2005-08-24 11:17:56 UTC
in GARGANTUA MOD Post #129416
ehem...... you know, this screenshot http://img14.imgspot.com/u/05/147/14/terreno60001.JPG

its an old one, you should look to all screenies ;)

"Daubster you should look in trapt's unique compo entery! laughing - :lol: It has like 50000 epolies no metter where you look but only 500 wpolies and it's really laggy! zonked - :zonked: And the trees' brunches and leaves arn't transperent too! nervous - :nervous:"

WTF men there are no trees in my mod at this time, you should see where you post !

"u got serious problems in ur maps.Test with alpha testers...and u ll see the problems. tired - :tired:

AND I hope u got permission for using poke646 menu !!!"

well, i would be very happy if you show me the errors you are talking about, and the permisions.... well...... i didnt had any answers to my e-mails, ill try again later...

the maps will be better at a certain time, i accept suggestions of what details shoud be made in the maps...
Posted 18 years ago2005-08-23 19:16:12 UTC
in GARGANTUA MOD Post #129319
well, i am painkiller, from argentina.

first of all, sorry for the bad english.

now i will show to you my mod, gargantua....

you are roberto chubock, and fbi agent sent to investigate an ilegal installation, because autorities detected inside it ilegal teleportation activity.... so you enter the illegal laboratory, only to find out that you are trapped in a devil world, with many different gargs waiting to welcome you....

know we are going to the important thing: screenshots, and 2 important downloads....
http://img14.imgspot.com/u/05/147/14/garg2.JPG

http://img14.imgspot.com/u/05/147/14/terreno30001.JPG

http://img14.imgspot.com/u/05/147/14/terreno50000.JPG

http://img14.imgspot.com/u/05/147/14/terreno60000.JPG

http://img14.imgspot.com/u/05/147/14/terreno60001.JPG

http://img14.imgspot.com/u/05/167/09/terreno30002.JPG

http://img14.imgspot.com/u/05/167/09/terreno60000.JPG

http://img285.echo.cx/img285/2659/terreno500033zy.jpg

http://img264.imageshack.us/img264/3526/dibujo8wa.jpg

http://img242.imageshack.us/my.php?...eno500043mf.jpg

http://img166.imageshack.us/my.php?...eno600029dr.jpg

http://img166.imageshack.us/my.php?...eno500000nx.jpg

http://img14.imgspot.com/u/05/185/13/terreno40000.JPG

http://img14.imgspot.com/u/05/185/13/terreno40001.JPG

http://img14.imgspot.com/u/05/185/13/terreno40002.JPG

http://img14.imgspot.com/u/05/185/13/terreno40003.JPG

http://img14.imgspot.com/u/05/185/13/terreno50000.JPG

http://img14.imgspot.com/u/05/185/13/terreno70000.JPG

http://img14.imgspot.com/u/05/185/13/terreno70001.JPG

http://img14.imgspot.com/u/05/185/13/terreno70002.JPG

http://img14.imgspot.com/u/05/185/13/terreno70003.JPG

one of the new gargs: http://img364.imageshack.us/my.php?...argantus4hb.jpg
http://img335.imageshack.us/my.php?image=terreno400004on.jpg
http://img335.imageshack.us/my.php?image=terreno500002gh.jpg

DOWNLOAD http://files.filefront.com/gargantu...;/fileinfo.html

spirit of hl http://spirit.valve-erc.com/files/Spirit12.exe

my e-mail

seguroquehayotro@hotmail.com

long live to metallica (?)

suggestions, ideas, and a modeler are welcome

edit:BTW THIS IS AN ALPHA VERSION, IN NO WAY ITS FINISHED

and The screens go from the olds to the news!