Forum posts

Posted 18 years ago2005-10-11 07:24:50 UTC
in silent death Post #140824
Thankyou evilsod :biggrin:
Posted 18 years ago2005-10-11 05:54:12 UTC
in silent death Post #140819
i meant the train itself , i know how to make it move
Posted 18 years ago2005-10-11 02:34:37 UTC
in OpenGL vs. Software Post #140812
dam i wish i could use openGL
Posted 18 years ago2005-10-11 02:22:22 UTC
in leak! Post #140811
nah i dident see that i tured the wall into a func_wall so i wont make that mistake again
Posted 18 years ago2005-10-11 02:19:54 UTC
in silent death Post #140810
i might add like 2 maps to the mini mod for an intro train part because i just fixed my graphics problem with hl that was making trains spin out of control, if someone could give m an intro train that works because all the prefab ones i find all have errors so if you can please tell me. :lol:
Posted 18 years ago2005-10-10 06:42:34 UTC
in OpenGL vs. Software Post #140652
wow i just found out that ive been running hl in software mode the whole time ive been playing hl and then i found out the my video card wont support openGl and then i went to D3D and i was like yay hl runs fast on my computer now :biggrin:
Posted 18 years ago2005-10-10 06:01:08 UTC
in leak! Post #140650
thanks for all the help everyone :biggrin: i owe you all
Posted 18 years ago2005-10-10 05:55:09 UTC
in leak! Post #140648
i just found it after i posted :P
Posted 18 years ago2005-10-10 05:52:00 UTC
in leak! Post #140646
sorry but i don't know how to do that :(
Posted 18 years ago2005-10-10 05:44:43 UTC
in silent death Post #140644
i read that a while ago its good it helped me
Posted 18 years ago2005-10-10 05:38:45 UTC
in leak! Post #140643
i found i big hole when i hid them all it was the wall with the door on it

would that be it?
Posted 18 years ago2005-10-10 05:28:44 UTC
in leak! Post #140637
oh ok so you mean every entity? buttons speakers and all?
Posted 18 years ago2005-10-10 05:23:13 UTC
in leak! Post #140635
where is it?
Posted 18 years ago2005-10-10 05:22:04 UTC
in leak! Post #140633
yea i cant put a cube around mine eather it says no vertual memory left or somthing
Posted 18 years ago2005-10-10 05:06:25 UTC
in leak! Post #140627
edit: what no leak wow thats crazy
Posted 18 years ago2005-10-10 04:50:58 UTC
in leak! Post #140622
yea i have like 2 leaks though
Posted 18 years ago2005-10-10 04:34:21 UTC
in leak! Post #140620
i can sometimes spot my leaks but this one is just plain hard to find :(
Posted 18 years ago2005-10-10 04:18:39 UTC
in leak! Post #140613
thats a good idea thanks :D
Posted 18 years ago2005-10-10 03:36:52 UTC
in leak! Post #140604
Ive tryed to fix it all day! :furious:
Posted 18 years ago2005-10-10 03:21:21 UTC
in leak! Post #140602
well this will take a wile the lines are everywhere :(
Posted 18 years ago2005-10-10 02:58:57 UTC
in leak! Post #140599
what do i do with that?
Posted 18 years ago2005-10-10 02:32:50 UTC
in silent death Post #140597
hmmmm ok
Posted 18 years ago2005-10-10 01:58:48 UTC
in leak! Post #140588
i have a leak in my map that im making for my mini mod could someone find the leaks and patch em up for me so i can continue with my mini mod

http://www.twhl.co.za/mapvault_map.php?id=3451

thankyou :)
Posted 18 years ago2005-10-09 23:06:48 UTC
in silent death Post #140586
beta testers sor far: freshed and fragmiester
Posted 18 years ago2005-10-09 21:41:05 UTC
in silent death Post #140579
oh dam i got a leak :cry: ive got the leakmarker but i cant see how it marked my leak
Posted 18 years ago2005-10-09 19:14:14 UTC
in silent death Post #140572
yea i might change the name, and i was thinking i could make a train and for that to fall while the guy is in it. but yea your idea is cool ill have to think of what to use
I'm going to make the predisaster as fun as i can with stuff to use and as freshed said to me a while ago a generator room that its all off and no lights on and when you walk in the lights turn on and the generator turns on.
but I still need more ideas of what to put into it.
Posted 18 years ago2005-10-09 10:37:15 UTC
in silent death Post #140497
ooops sorry forgot about that

CREDITS:
ANSITH (ME)
Forge : for the name of the mini mod ;) there ya go
Posted 18 years ago2005-10-09 09:59:15 UTC
in silent death Post #140489
hehehe i like that idea hmmm witch one shall i use , i could like em up really easy but that would mean too much work unless i get a team mabye but ohwell

EDIT: yea you can beta test when its done :D

EDIT(EDIT): mabye ill just stick with what im doing i can always do another one later
Posted 18 years ago2005-10-09 09:48:18 UTC
in silent death Post #140487
yea for the screams hl came with some but i hate those screams i might need some new ones
Posted 18 years ago2005-10-09 09:42:27 UTC
in silent death Post #140481
heres my idea for my mini mod, i don't know how many maps it will be, anyways here goes you get to work on the tram so on and so forth wile walking through an area of black mesa witch is unstable and is bing fixed you don't notice a hole in the floor and you accidently fall through and fall into a deep sleep kinda thing and 2 days later you wake up not knowing how you got down there and what happend in black mesa you find your way up back to your labs and find only broken walls dead bodys of creatures marines and your coworkers , and now its your job to find the way out and get to safty before what ever happend to your buddys happens to you.

ok thats just a start i may costomize it but anyways , im open for lots of ideas.

thankyou for your time :biggrin:
Posted 18 years ago2005-10-09 08:56:05 UTC
in a huge scripting problem Post #140467
got it all fixed up now
Posted 18 years ago2005-10-09 08:26:28 UTC
in a huge scripting problem Post #140465
nope they are the origionals from hl1 but its starange they work on my computer but not on other peoples
Posted 18 years ago2005-10-09 08:17:18 UTC
in a huge scripting problem Post #140462
ok heres the problem, ive put a map in the map vault called pre disaster labs and whenever someone dl its and starts to play it the scripts dont work for some reason, it works on my computer but not others it would be great if you could dl it in the vault and have a look and try help me resolve this problem, im trying everything i can to fix it so don't call me a slaker for not figureing it out myself
Posted 18 years ago2005-10-08 09:09:01 UTC
in need some ideas Post #140291
yea good idea :D
Posted 18 years ago2005-10-08 09:01:06 UTC
in need some ideas Post #140285
im kind of out of ideas for stuff to put im my pre disasters labs that im making for hl1 has anyone got any at all?
Posted 18 years ago2005-10-08 07:28:55 UTC
in Power, on - off + a trigger Post #140261
um well i think the texture sould change to the on texturew it ussally does it with textures and use a multi manager to trigger the env_shake when you press the button or somthing like that

but i don't really know but anyways
Posted 18 years ago2005-10-08 06:09:22 UTC
in mouse problem Post #140253
i did try its just that its late at night and im not on high alert and please stop calling me assith
Posted 18 years ago2005-10-08 05:59:03 UTC
in mouse problem Post #140251
thank you and ill stop asking questions then to make you happy
Posted 18 years ago2005-10-08 05:55:33 UTC
in mouse problem Post #140246
well yea i did that but it dident change it

Im not that stupid i do know how to fix my own problms but when i cant i ask someone, and my computer is a problem in itself
Posted 18 years ago2005-10-08 05:42:58 UTC
in mouse problem Post #140243
when i play hl my mouse works as a movement thing rather that a look around thing i have just found this after i turned my computer on and started playing and it wasent like this before could someone help?
Posted 18 years ago2005-10-08 05:25:06 UTC
in question about barney and scripting Post #140242
hmmmm yea thats an idea, ive just been making a pre disaster map for hl1 and anyways is there anyway to make him just stand there with no interuptions?
Posted 18 years ago2005-10-07 23:38:47 UTC
in question about barney and scripting Post #140202
say that ive put a barney in a room with a few other scientists and i dont want them to talk to him so he wont turn around how would i do this? would i have to use scripting?
Posted 18 years ago2005-10-07 09:48:31 UTC
in buyin a computer soon and... Post #140035
i got windows 2000 nt and it runs fine (most of the time)
Posted 18 years ago2005-10-07 03:20:58 UTC
in Links page Post #140004
I don't really know if it should be up on the links page but anyways it was the way i found TWHL so , www.planetphillip.com , it has lots of mods and maps that you can see and you can also post yours up their to get them noticed a bit more
Posted 18 years ago2005-10-07 03:06:04 UTC
in buyin a computer soon and... Post #140000
so what you guys are saying is Xp= Bad :P
Posted 18 years ago2005-10-07 03:00:56 UTC
in scripting question Post #139999
thanks that helped :biggrin:
Posted 18 years ago2005-10-07 02:33:07 UTC
in scripting question Post #139994
ok ive just taken a look at the example muzzleflash gave me it is doesnt repeat as well even though its targeted to
Posted 18 years ago2005-10-07 02:08:41 UTC
in mini mod time Post #139989
EDIT: ill make a few maps then ill put em up and ill see what people think then ill start on somthing like this
Posted 18 years ago2005-10-06 08:40:55 UTC
in mini mod time Post #139735
ok well im making a map, witch will have somthing to do with my mod that failed, you are Dr Easley of black mesa working down in the high security labs, today unlike most other days are late to you office due to the power outages in sector C (where you walk though to get to your lab) and while you are walking to your labs the power goes out and you and some other scientists get trapped in one of the sector c offices, but then the power comes back on and you find yourself surrounded by barneys but not normal barneys high defenition barneys (NOTE: only if you have the high def pack) so you and the barneys and the scientists try to get out of black mesa alive but you cant because of a ladder and we all know npcs cant climb ladders. hahahaha so you have to contiue by urself (not planning to put in that last bit)
so what i might need is some voice acting and nothing else. thank you for your time :D (and sorry for being stupid)
Posted 18 years ago2005-10-06 07:55:48 UTC
in scripting question Post #139719
yea thats what i did