Hello,
I am having a problem with a section of my map that continas three ambient_generics. I have built a warp tunnel and can't get ALL the sounds to trigger. I have tried a few different methods but all only play the first ambient_generic. What I have set up currently is multi_manager targeting all ambients with a value of 0. A trigger_multiple that targets the multi_manager and then the 3 ambients. This will only play the first ambient and not the others. What exactly am I missing here ?