The sahdows seem to cast correctly only to far...
I tried this :i changed all brushes into func_brush ,well and then there was no shadows left but i just want the brushes casting shadows ccorrectly. If i undo the two sides it will cast it like on the pictures again... If i make a house like this :
- =floor
___
Meaning the floor being On the ground so if you step in the house you walk on the floor , there will be no light coming trou the walls .
I made an entirely different testmap with a house with not floor and the light went trou the walls at that to , it seems like the shadows are being cast but then 10 cm furtheR....
grtz;YeeHaa