Hi everyone!
Ive made a bend in a pipe using vertex manipulation, and the clipping tool (following this tutorial
http://www.cs-maps.jolt.co.uk/index.php?page=2-stage.htm). When I compile the map, I get:
CreateBrush: 0...1...2...3...4...5...6...7...8...9...Entity 0, Brush 110: plane with no normal
Entity 0, Brush 111: plane with no normal
CS shuts down when the map loads up. I'm certain this is the problem, as when the offending brushes are deleted, the map runs fine. How should I do the bends in my pipes without having this problem again?
Thanks very much,
Corvid