Forum posts

Posted 18 years ago2005-12-03 20:39:47 UTC
in Plane with no normal? Post #150323
Tryed it, but I still get exactly the same message :confused:. Is there an error in the way I am makeing, and clipping the cylinder that is causing the "plane with no normal" error?

Thanks for all your help! :biggrin:
Posted 18 years ago2005-11-30 18:51:23 UTC
in Plane with no normal? Post #149969
Ive seen them before in my various searches, but I don't understand what im doing wrong. The tutorial seems very simple, yet it causes such a big problem. Is it the way I am createing the bend that makes it mess up, and the person who wrote the tutorial has some other method?

Thanks for you help!
Posted 18 years ago2005-11-30 16:04:22 UTC
in Plane with no normal? Post #149934
Hi everyone!

Ive made a bend in a pipe using vertex manipulation, and the clipping tool (following this tutorial http://www.cs-maps.jolt.co.uk/index.php?page=2-stage.htm).

When I compile the map, I get:

CreateBrush: 0...1...2...3...4...5...6...7...8...9...Entity 0, Brush 110: plane with no normal
Entity 0, Brush 111: plane with no normal

CS shuts down when the map loads up. I'm certain this is the problem, as when the offending brushes are deleted, the map runs fine. How should I do the bends in my pipes without having this problem again?

Thanks very much,

Corvid