Forum posts

Posted 17 years ago2006-11-24 15:03:50 UTC
in Help with textures Post #203924
Here`s my map rmf. i cannot make texutres to fit my rail:
http://twhl.co.za/mapvault_map.php?id=4265
Posted 17 years ago2006-11-10 12:33:57 UTC
in func_trackchange Post #202414
it`s for hl1. Do you remember that map in hl1 sp when the train comes down spinning around. i want to do that too.
Posted 17 years ago2006-11-10 12:05:50 UTC
in func_trackchange Post #202412
Pls can anyone tell how to use func_trackchange. Problem i want to get my train down and me trackchange platform only goes ~1/4 of way. ideas?
Posted 17 years ago2006-08-29 14:15:39 UTC
in Compiling HL1 source code Post #195030
Sry everything is normal and compiled...
Posted 17 years ago2006-08-29 13:46:29 UTC
in Compiling HL1 source code Post #195027
Ok i got MSVC++ 6 and i get error on compiling: Linking...
Creating library .Debughl.lib and object .Debughl.exp
tempmonster.obj : fatal error LNK1103: debugging information corrupt; recompile module
Error executing link.exe.

hl.dll - 1 error(s), 0 warning(s)

What should i do? Whats wrong. I setted up my configs from tutorials...
Posted 17 years ago2006-08-28 03:49:23 UTC
in Compiling HL1 source code Post #194880
ok i`ll try to download MSVC++ 6 . thnx 4 all :)
Posted 17 years ago2006-08-23 08:50:26 UTC
in Compiling HL1 source code Post #194256
Hi, i just wonna ask, what program i must use to comile HL1 source code. :confused: