Forum posts

Posted 20 years ago2004-02-02 13:19:22 UTC
in setting up a mod Post #14939
Its easy to get HL to recognice your mod

1 Make a folder in your HL root catalog, name it whatever you like the mod to be named, this is where all your mod files are going to be.

2 Copy your Liblist.gam from your Half-lifevalve folder, put it in the folder you created in step one.

3 Open the Liblist.gam file with an text editor and edit the following strings:
game "YOURGAME" -self explanatory, the name of your mod.

startmap "YOURMAP" -the map that will load when you choose new game.

trainmap "YOURMAP" -the map that is going to load when you choose hazard course.

gamedir "YOURDIR" -the directory name that you created in step one.

url_info "YOURWEBPAGE" -if you want to a link to your mod?s homepage.

version "YOURMODVERSION" -the version of your mod.

type "DESCRIPTION" -description of your mod.

gamedll "dllsYOURDLL" -the dll-file the game should load.

mpentity "YOURENTITY" -the MP entity players should spawn from.

this should solve your problem.
by the way..........
                        "I wanna learn c++ in ONE lifetime" :P
Posted 21 years ago2003-03-27 08:16:24 UTC
in sitting scientists Post #858
how do you make it a scientist sitting on a chair look realistic? I tried to place him over the chair but he always
gets his ass stuck in the seat.