Well, since I still have a quick question. When I place a breakable object with a nodraw tile, I load up the game and it always crashes when i'm trying to run the map because of it. I switched the texture to a brick wall and it doesn't even show up on the map. Another question is the lighting. The monsters in my room are in pitch black areas but are still totally visible. I need to know a way on how to make so they aren't visible in the dark.
Is this site all about the original Half-Life or HL2? I'm trying to find some tutorials on problems with nodraw tiles, breakable objects (doors, windows), lighting help, etc. for HL2 and I can't seem to find any.