Forum posts

Posted 14 years ago2009-09-19 16:00:42 UTC
in TWHL Regulars Post #273500
I have a custom title. I'm a regular. :P
How do I get one, so I can become a regular too?
Posted 14 years ago2009-09-19 15:58:06 UTC
in Varied Science [modeling] Post #273499
Ooo nice! Add sunglasses and some gold to the last row and you can have a whole array of gangsta mothafu scientists - All you need now is Will Smith to do the voice acting :P

Maybe not in HL1, as it'll be harder to distribute, but this would look great in a HL1 mod.
Posted 14 years ago2009-09-18 20:00:16 UTC
in TWHL Regulars Post #273474
14400 minutes is more like 10 days.
Posted 14 years ago2009-09-17 23:22:22 UTC
in TWHL Regulars Post #273454
There's one at the start of this thread if you need.
Posted 14 years ago2009-09-17 13:55:36 UTC
in Half Life Prop Error Post #273437
What did I-- oh. Glad to be of help!
Posted 14 years ago2009-09-15 13:46:42 UTC
in Freaking gross! Post #273371
I was waiting for the part where you said crocodiles nested under your wooden floor.
Posted 14 years ago2009-09-15 02:04:18 UTC
in Something you've made. Post #273353
Need picture!
Posted 14 years ago2009-09-13 22:48:21 UTC
in GoldSource Mapping Tips Post #273312
That works since 3.3. Does wonders indeed - when mapping, I only create the first one brush: the rest is 99% shift-dragging.
Posted 14 years ago2009-09-13 18:17:48 UTC
in Zombie Master listen server with sourcem Post #273308
Sorry, I couldn't help but think of this:

"Stop me if I'm wrong about this, but... wasn't your mole on the other side?"
"I have a MOLE???"
Posted 14 years ago2009-09-12 20:04:12 UTC
in Rooms (mini co-op project) Post #273291
Oooh, additive will emit light too? I'm starting to suspect what's lighting up my map so much then...
Posted 14 years ago2009-09-12 02:46:02 UTC
in Rooms (mini co-op project) Post #273233
YAY! That's much better, thanks.

Btw, where do I apply to get my password to playtest the thing now? :P

Edit: I don't know what to do with the lights. A month ago, it looked awesome in my good ole 10-year-old CRT. It was losing its focus pretty badly so I got me an LCD before my sight got fucked up. With the new monitor, it looks very, very, very bright even if I lower the light values. What does everyone do in these cases? I'm confused :(
Posted 14 years ago2009-09-11 23:10:00 UTC
in Half Life Prop Error Post #273257
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
It says right there what that error is about.
Posted 14 years ago2009-09-11 20:24:05 UTC
in TWHL Regulars Post #273245
Jeff, I know, does that mean it's just an ancient screenshot and now the counter displays ten times that?
Posted 14 years ago2009-09-11 19:56:06 UTC
in TWHL Regulars Post #273238
Wait a minute... TWHL doesn't look like that...
Posted 14 years ago2009-09-11 19:51:53 UTC
in TWHL Regulars Post #273234
I have logged in somewhat consistently since I registered a couple of months ago, I suppose that'd make me a regular-ish?
Posted 14 years ago2009-09-11 01:33:45 UTC
in Freaking gross! Post #273204
Years ago, I got bitten several times by a rare kind of wasp - in my eyelid. I went to school with an inflamated eyelid without knowing what was going on, until we figured out it was an insect bite. This lasted a couple of days until my father and I found it on the wall of my bedroom. We managed to get it in a jar and since we didn't know what the hell it was, we sent it to a disease research facility. We never heard from them.
Posted 14 years ago2009-09-10 23:46:42 UTC
in Grog XD: How NOT to check your sources Post #273196
Here's what a desperate journalist can do when starved for an exclusive.

Lesson is: Don't make news off what anonymous individuals from the internet can suggest without at least making sure it makes sense. Especially before broadcasting live nationwide.

http://www.youtube.com/watch?v=2iYZy2xyR-g
Posted 14 years ago2009-09-10 23:41:11 UTC
in Last movie you saw? Post #273195
Head mounted! What about having a coworker camera operator that follows you everywhere until he is killed when you're already in panic trying to get off the facility?
Posted 14 years ago2009-09-10 23:39:13 UTC
in Freaking gross! Post #273194
Make a hole for air, feed it and save it for someone you really hate.
Posted 14 years ago2009-09-09 21:26:22 UTC
in Last movie you saw? Post #273166
Maybe a (short) mod could be done with that theme instead? I always thought it might be fun to try, although I kinda feel I need an actual story to put into it.

Edit: I had never seen that video. Brrr... at least they tried to hide it from the world's eyes.
Posted 14 years ago2009-09-09 21:10:39 UTC
in TWHL's Classic DM Server Post #273167
Disco Stu won't be seen in it.
Posted 14 years ago2009-09-09 15:54:21 UTC
in Rooms (mini co-op project) Post #273148
AHH!! I still want to know how ok is my room! :(

I'll try to have it finished within 2 weeks. It's a bit hard right now with all the homework :(
Posted 14 years ago2009-09-07 21:05:55 UTC
in how to rotate/flip/? textures to get the Post #273066
On the texture application toolbar, with the face selected, in the X-scale text box enter -1 instead of 1. (Or 1 if it's -1)
Posted 14 years ago2009-09-07 01:43:02 UTC
in Favourite Films Post #273016
Maybe some classics like Vertigo, or even the 1939 Wizard Of Oz. How about Robin Hood: Men In Tights, or The Terminal? Anything really with a score by John Williams, you should at least watch them for the music.
Posted 14 years ago2009-09-05 15:15:53 UTC
in Netbook Post #272960
I didn't know Samsung made netbooks too. A coworker had an Asus EeePC and then switched to an Acer Aspire One, which he said is the best one out there. Also, a friend got an Acer as well and she says it's way better than all the others. Both got it with a 6-cell batt. And it costs just a little over $300.
OpenGL you say? Try to run it on DirectX next time to see what happens....
I don't know why, but I could never get HL to run on DirectX mode on my desktop pc. It always says an error has occurred when changing video settings or something like that. I always thought it wasn't implemented :P
Posted 14 years ago2009-09-05 15:08:25 UTC
in can't find leaks... again Post #272959
What's wrong?? I find my leaks like that with no trouble D:
Posted 14 years ago2009-09-05 00:17:23 UTC
in can't find leaks... again Post #272948
You can find the leaks if you look at the pointfile ingame.
Posted 14 years ago2009-09-02 18:54:33 UTC
in Post Your Desktop (for School/Work) Post #272899
It's a minimalist architect's den :P
Posted 14 years ago2009-09-02 15:36:45 UTC
in Desktops of September Post #272889
That's from a game???
Posted 14 years ago2009-09-01 21:10:19 UTC
in Post Your Desktop (for School/Work) Post #272867
Just moving the box to the left of the desk will improve the distribution of free space. Assuming of course the cables are long enough.
Posted 14 years ago2009-09-01 17:40:13 UTC
in Post Your Desktop (for School/Work) Post #272849
No excuse. Draw them.
Posted 14 years ago2009-09-01 17:10:18 UTC
in Who the Hell are you again? Post #272846
Heh heh. I like to mislead
Posted 14 years ago2009-09-01 00:13:36 UTC
in Who the Hell are you again? Post #272824
Architecture student too?are there others? I don't remember seeing... no, actually, barely anyone here has said what they study.
Posted 14 years ago2009-08-31 19:36:20 UTC
in Who the Hell are you again? Post #272814
I get that often in forums. Depends on what country you look in, I suppose.
Posted 14 years ago2009-08-31 02:05:44 UTC
in Black Mesa fixes clone problem! Post #272765
Me too.

It probably only means that we're far off topic by now.
Posted 14 years ago2009-08-31 01:32:55 UTC
in Help Compile Me ? Post #272763
My compiles never took more than 4 hours, I can't but wonder what kind of huge ass universe did you make.
Posted 14 years ago2009-08-31 00:13:12 UTC
in Black Mesa fixes clone problem! Post #272759
I don't cry, I yell my lungs out.

Your wish, is my command. -- Grim

I wish for a shotgun. And a water park.
What? I only not see my previous post.
Posted 14 years ago2009-08-30 20:33:01 UTC
in Black Mesa fixes clone problem! Post #272753
Yeah. Whatever.
Posted 14 years ago2009-08-30 20:16:09 UTC
in Black Mesa fixes clone problem! Post #272751
What? no hotlink text? looks fine to me. But you say it now that I can't edit it.

Linky alone: http://www.eatliver.com/img/2007/2456.jpg
Posted 14 years ago2009-08-30 19:51:31 UTC
in Black Mesa fixes clone problem! Post #272749
Wait, is this her?
User posted image
Posted 14 years ago2009-08-30 18:35:20 UTC
in Black Mesa fixes clone problem! Post #272744
while talking about that part of halflife with my girlfriend
Where did you find her? I call bs!
Posted 14 years ago2009-08-30 18:22:24 UTC
in Help Compile Me ? Post #272743
You mean Ms. Dos? She's off with Mr. Dos!
:lol:
Posted 14 years ago2009-08-30 16:44:17 UTC
in Black Mesa fixes clone problem! Post #272727
Be quiet, this thing hears us!
Did you have sound turned off? :nya:
I didn't and it took me a while too to figure out what that sentence really meant.
Posted 14 years ago2009-08-30 16:35:54 UTC
in Half-Life: Static Friction Post #272725
Yeah 16 is very high. I like my steps of 8, maybe 12 in extreme cases. Stairs made of 16 units high steps look somewhat disproportioned.
Posted 14 years ago2009-08-29 23:05:38 UTC
in Black Mesa fixes clone problem! Post #272695
Trailers can be 'shopped :P
Posted 14 years ago2009-08-29 23:04:39 UTC
in Help Compile Me ? Post #272694
I have to confess, the name is intriguing :P
Posted 14 years ago2009-08-29 20:45:28 UTC
in Rooms (mini co-op project) Post #272691
My only comment will be *comment*.
Posted 14 years ago2009-08-29 20:43:08 UTC
in Black Mesa fixes clone problem! Post #272690
Mine got out of sync without being extracted from the pak. After several versions of windows and a new computer, I still haven't seen it synced again. Perhaps it never was, only we were fooled the first time?
Posted 14 years ago2009-08-29 20:40:28 UTC
in Using models Post #272689
Models are turned off by using them? My cycler_sprites just returned "models/blablabla.mdl" into the console when +used.
Posted 14 years ago2009-08-29 13:08:15 UTC
in Rooms (mini co-op project) Post #272680
:o not yet? whee! gonna do the final brushwork then, there's so little left!