The idea for the map was this:
Both teams would have have the goal to reach the other side of the map and somehow disable the other teams spawns, therefore ending the round with a clear winner. In regular CS this would be pointless, each team would probably die before reaching the other side, so I would plan on running the map on a server running a team deathmatch plugin.
If I could figure out how to enable players to achieve something to disable spawns (like break an object to disable spawn), I thought it would be cool to have some spawns closer to the middle of the map (so a few players could get to the front line quicker) and have an object that could be destroyed that would disable the spawns near middle.
I just thought it would be cool to mix up CS's gameplay a bit, all while learning some crazy mapping stuff.