Forum posts

Posted 20 years ago2004-05-02 11:05:58 UTC
in help needed please Post #25073
Roflmao
Posted 20 years ago2004-01-19 15:01:03 UTC
in Light beams Post #12838
Im a noob so ya know :|

and i am using ZHLT
Posted 20 years ago2004-01-18 15:29:36 UTC
in Light beams Post #12647
I remade it and before compiling i did a check for problems and it found nothing. I went ingame and it was still like it was before, and the same error

-- qcsg --
entering C:SierraHalf-LifevalvemapsHouse.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9...Entity 19, Brush 2: plane with no normal
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-145, -1272, -510)-(9000,7890,-384)
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-161, -1288, -546)-(9016,7906,-348)
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-177, -1304, -542)-(9032,7922,-352)
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-161, -1288, -528)-(9016,7906,-366)
Entity 19, Brush 4: plane with no normal
(0)

:( :( :( :( :(
Posted 20 years ago2004-01-18 14:36:43 UTC
in Light beams Post #12621
Just looked in the process window..

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SierraHalf-LifevalvemapsHouse.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9...Entity 19, Brush 2: plane with no normal
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-145, -1272, -510)-(9000,7891,-384)
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-161, -1288, -546)-(9016,7907,-348)
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-177, -1304, -542)-(9032,7923,-352)
Entity 19, Brush 2: A 'func_illusionary' @(0,0,0)
outside world(+/-4096): (-161, -1288, -528)-(9016,7907,-366)
Entity 19, Brush 4: plane with no normal
(0)

so how do i get past this
Posted 20 years ago2004-01-18 14:29:33 UTC
in Light beams Post #12619
Look by the sofa at the TV on the left. That lightbeam is all i put in and i got it stretching out of the room, here is a pic of it in worldcraft 3d textured camera
User posted image
Posted 20 years ago2004-01-18 13:57:25 UTC
in Light beams Post #12609
Can anyone help me or tell me why this is happeneing
User posted image