Forum posts

Posted 11 years ago2012-07-24 12:51:34 UTC
in cycler trigger Post #308341
Thanks, it's helped :)
Posted 11 years ago2012-07-22 15:44:45 UTC
in cycler trigger Post #308255
Hello, i want know, or it is possible what cycler (Or cycler_sprite it doesn't matter) can be trigger with scripted_sequence?
For example:
I want what cycler (Or cycler_sprite) gordon.mdl will walk from point A to point B
I tried, but nothing will happen.

Waiting your answers.
Posted 12 years ago2011-05-06 15:11:21 UTC
in error with models Post #294330
Hello, I have one problem.
When i create in my map model with prop_detail, in hammer i see model, but the i join in map, this model got red word "ERROR"
My css is on the "C:gamescss"
My hammer options:
User posted image
User posted image
Maybe someone can help me?
Posted 13 years ago2011-04-17 16:02:43 UTC
in about wall Post #293600
Hello, i want to ask, how can create a wall, what during which can walk only ct, but T cant walk?
I think you understand what i'm talking about.
Sorry for bad speak in English
Posted 13 years ago2010-10-08 07:36:10 UTC
in tank with gun Post #286217
Hello, i have one problam.
I want connect tank with tank gun, what this 2objects go together.
I try to group, but did not work :(
So, i got you my .rmf file, for look ant my tank, and maybe someone can repair this :S
.rmf download link http://www.failai.lt/2kpzf7ka9n0q/tank.rar.htm
Posted 14 years ago2009-09-10 08:23:22 UTC
in scripted_sentence Post #273174
Ok,thankyou very mutch :)
Posted 14 years ago2009-09-09 14:04:21 UTC
in scripted_sentence Post #273146
!say_1 and !say_2 is sample.
Ok,but how make !say_2 wait a few second?
Posted 14 years ago2009-09-09 13:28:19 UTC
in scripted_sentence Post #273144
Hi,my need help with scripted_sentence.
I want my scienist says 2 or more sounds.But my scienist say !say_1,i want he sayd !say_1 and !say_2
How I can do this?

Verry sorry,bad speak English ;/