Forum posts

Posted 13 years ago2011-03-17 19:59:16 UTC
in Problems with rendering distance Post #291876
Hi TWHL Crew, having a problem with rendering distance in a map i am making. The walls disappear at very short distance. When looking across the map the view will gradually change to the skybox texture. How do i render the visual distance longer to see all of the map and not have it be replaced with the skybox.

Thanks you guys are great

Badd
Posted 14 years ago2010-09-06 14:31:02 UTC
in Enviroment Map Error Post #285100
Ok, let say for this purpose i am using the enviroment map tutorial that i downloaded from this site. So you have the map. I have unpacked both GCF's from half-life and counter strike. I have used the following names testing cl_skyname change. I am using Steam CS.

CS GCF
backalley - badlands - blue - city1 - cx - de_storm - Des - doom1 - DrkG

Steam cstrike/gfx/env
3dm747 - 3dm_bikini - 3dm_stuka - arizona - ark1 - ba_moonlg - bahrain

Half -Life GCF
alien1 - alien2 - alien3 - black - city - cliff - desert - dusk - morning

Just name a few.
Posted 14 years ago2010-09-05 22:00:30 UTC
in Enviroment Map Error Post #285070
Yes, i never use the cl_ in the name. I have tried many from the list on the tut. I have tried many from my grx/env folder. None will change the sky. Is there a way to code the sky name in?
Posted 14 years ago2010-09-05 21:48:46 UTC
in Enviroment Map Error Post #285068
I had already downloaded this tutorial and attempted to change the cl_skyname in the tut. Tut has morning as cl_skyname but comes up 2desert when compiled. Tried to change to several names in the list from the tut and still the sky will not change. I just tried it on a friend of mines comp who i am teaching and on his comp it will not change either. Strange

I thought it was bad mapping to create a hollow box for sky purposes? I have read many many the TWHL tutorials and and forum pages. This is a great website for teaching one to map. My compliments to you all. But this problem has me perplexed. Thanks again
Posted 14 years ago2010-09-05 20:45:20 UTC
in Enviroment Map Error Post #285065
I have tried that, still come up default sky. But how do you find a skybox in hammmer 3.5? I am not using hammer 4
Posted 14 years ago2010-09-05 20:15:32 UTC
in Enviroment Map Error Post #285061
Greetings TWHL, Hope this forum is still active. I have tried to search the forums for an answer to my ??? but search brings up no answer. I have made maps for cs 1.6 before and i am now getting back at it.

I cannot change the cl_skyname. It comes up the default 2desert. I have changed it to every skyname i can find. Even the ones in the my env folder and the default desert still comes up. Can anyone explain this error to me. Thank You