Forum posts

Posted 13 years ago2011-06-07 04:39:15 UTC
in Eating zombie? Post #295351
Oh jeez... How could I have missed that?

Thanks a lot Crollo! I'll try it now!

EDIT:

Damn, its still too short (1-2 seconds). Any more suggestions, guys? I mean, I downloaded the example map in the map vault and I saw tht the creator has the same bug.
Posted 13 years ago2011-06-07 02:37:06 UTC
in Eating zombie? Post #295343
Um, no. I can't seem to locate an "immediately" flag on scripted_sequence neither do I see a trigger_auto (save?).

Imma try to upload pictures to Imageshack as soon as I can (only if my damn computer would let me...)

Meanwhile, I'll just try to explain it to the best of my abilities.

You are in a room. You come into the area of a trigger_once. This triggers the scripted sequence "eat". A zombie in front of you kneels and feeds on a dead scientist. You move forward. The animation stops completely and the zombie is just standing there.

My theory is that the animation is just pretty damn short and I need it to loop somehow. I've tried jiggling with every property and flag in the scripted_sequence and aiscripted_sequence, but nothing seems to change it. Any ideas?

Sincerely,
Jem.

P.S.
I'm already loving it here so much. Everyone's so nice and kind. Especially Mighty Atom. Sweet.
Posted 13 years ago2011-06-06 11:24:16 UTC
in Need a cd key. Post #295303
eleven threes.
Posted 13 years ago2011-06-06 08:58:10 UTC
in Eating zombie? Post #295299
So, I've been mapping with Hammer 3.5 for about a week now, and I've read through all the tutorials here and can create a simple and basic map.

My question is how do I make a zombie eat a dead scientist in a theoretical storage room?

Or to be more specific, how do I make the zombie eat up continuously? I mean, the problem is that when I trigger the animation, the zombie does the eating thing for about 1-2 seconds, and immediately stands up.

How do I replicate the animations of the zombies shown in the Office Complex chapter?