Forum posts

Posted 12 years ago2012-01-25 10:43:54 UTC
in Problem with shotgun left thumb Post #302937
ah nevermind, a problem with the decompiling... milkshape 3d is no good at this. Use mdldec and studiomdl through HLMV
Posted 12 years ago2011-12-28 13:59:42 UTC
in RPG-7 for Opposing Force Post #302166
No they are seperate SMD's... but there is still a skeleton that you have to put them on :D so the job is the same.
I'm pretty sure I have to delete the old hands anyway. Can't have 2 sets of hands in one.

I have a basic idea as to how to assign vertices to a joint and how to import hands and delete them.
http://hl-improvement.com/forums/gold-source-tutorials/hands-change-tutorial/?wap2

But how do I put them in the same position? and how do I put the fingers in the same position?
Posted 12 years ago2011-12-28 13:26:07 UTC
in Problem with shotgun left thumb Post #302165
I used instructions here
http://twhl.info/forums.php?thread=17684

Problem is the left thumb glove appears but the skin part has disappeared.

Heres the model
http://depositfiles.com/files/b10wt918r

If anyone can figure it out please tell me :/
Posted 12 years ago2011-12-28 13:08:50 UTC
in RPG-7 for Opposing Force Post #302163
Think I haven't tried? Google has for once failed me. Can't find after about half an hour of searching.
I want help not a copy paste response. So far no one has :/
Posted 12 years ago2011-12-28 08:28:43 UTC
in RPG-7 for Opposing Force Post #302151
You wouldn't have some instructions, or a webpage that does would you?
Posted 12 years ago2011-12-25 21:49:08 UTC
in RPG-7 for Opposing Force Post #302003
http://www.gamebanana.com/skins/41214

Was trying to replace the hands and arms with Opposing Force ones, using the method described here.
http://twhl.info/forums.php?thread=17684

But the hands come out wrong, they float in the air above the gun. I didn't get any errors when compiling.