Forum posts

Posted 20 years ago2004-02-25 08:55:12 UTC
in Map Voting Post #17306
i DL'ed this map....and sorry to say even for your first map man this is pretty crappy......theres so many things wrong with it....
Posted 20 years ago2004-02-25 07:38:52 UTC
in Map Voting Post #17299
i was happy with my first map...i didn't think it was crap at all...but it isn't a complex map with all kinds of stuff to it
Posted 20 years ago2004-02-25 06:43:39 UTC
in Map Problems Post #17288
it's under problem maps > fy_test
Posted 20 years ago2004-02-25 06:38:52 UTC
in Map Problems Post #17287
ok...looks like we got a pro on our hands
Posted 20 years ago2004-02-25 04:00:38 UTC
in another noob question Post #17271
i checked the tutorial first....went past that one though :
Posted 20 years ago2004-02-25 03:59:27 UTC
in Map Problems Post #17269
we'll someone take a look at my map...someone who is a pro at map making ?

and if so ....can you tell me where and the leak is? why my r_speeds suck?, why you see through textures far away?

please reply to this if you will and i'll put the bsp and rmf up
Posted 20 years ago2004-02-24 04:17:41 UTC
in getting error Post #17184
allocblock: full

this error comes up when i try to load up my map in CS
Posted 20 years ago2004-02-23 21:17:47 UTC
in another noob question Post #17168
THANKS a bunch :D
Posted 20 years ago2004-02-23 13:01:15 UTC
in another noob question Post #17101
yes
Posted 20 years ago2004-02-23 12:43:55 UTC
in another noob question Post #17098
i mean besides the grand canyon looking one...wheres the one thats used in assault?
Posted 20 years ago2004-02-23 12:39:25 UTC
in another noob question Post #17097
i looked and looked

where are the textures for the outskirts of the map? like the sky and wall surroundings of your map?
Posted 20 years ago2004-02-10 05:49:22 UTC
in fy help Post #15894
..another problem.....i put in the entitie info_map_parameters and put it to no teams cant buy weapons....but i'm still able to buy weapons.

is there a certain place i have to set the entitie?
Posted 20 years ago2004-02-10 04:55:58 UTC
in fy help Post #15892
thanks....it was a little diff. from what you said

it gave me the options of what team to let buy weapons or no teams can buy weapons...either way thanks for putting me in the right direction
Posted 20 years ago2004-02-09 23:23:01 UTC
in someone test out my map Post #15881
can u tell me what you guys think?

this is my first map ....not finished....only been using worldcraft for 4 days now....

http://cariad.co.za/twhl/mapvault_map.php?id=716
Posted 20 years ago2004-02-09 22:17:20 UTC
in fy help Post #15877
i searched for this first but couldn't find answers

how do i make it where everyone spawns with no weapon?
and how do i make it wheres theres no buyzone or they cant buy anything in the buyzone?
Posted 20 years ago2004-02-09 21:23:34 UTC
in Unbreakable glass... Post #15873
already tried that...i think i'm gonna have to give this up...i dont think theres a way
Posted 20 years ago2004-02-09 08:10:00 UTC
in Unbreakable glass... Post #15765
is there anything i can put in between the two pieces of glass the cant be penetrated and that is 100% transparent?

can i just make a normal brush transparent..without tieing an entity to it?

i really want this to work it looks cool...you can see the other team spawn and little bubbles go up like it's water in there....
Posted 20 years ago2004-02-08 19:03:54 UTC
in Unbreakable glass... Post #15723
wait nevermind didn't work more powerful guns still penetrate....

i didn't try the null texture thing yet....
Posted 20 years ago2004-02-08 18:35:09 UTC
in Keep Getting error Post #15720
Error: Entity 0, Brush 37, Side 6: has a coplanar plane at (1273, 2432, 670), texture -0BABTECH_FLR10
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

whats this mean?
Posted 20 years ago2004-02-08 18:33:06 UTC
in Unbreakable glass... Post #15719
yeah the double wall with a unit in between worked fine...thanks :)
Posted 20 years ago2004-02-08 00:35:15 UTC
in Unbreakable glass... Post #15623
thats what i'm doing ....it wont break but the bullets still go through the glass
Posted 20 years ago2004-02-08 00:16:04 UTC
in Unbreakable glass... Post #15619
how can i make Unbreakable glass that you cant shoot through?

i'm brand new to making maps and i was just messing around with my test map and i wanted the T an CTs to spawn right next to eachother in opposite rooms with a window in between..