Forum posts

Posted 19 years ago2005-01-08 20:01:22 UTC
in bad surface extent Post #82696
ive done everything i can possibly think of to locate the problem, and i am still at square one. i have gone through all my textures and none of them are above a 2x stretch and a .7 shrink, can anyone please help?

BuildFacelights:
Error:
for Face 159 (texture lower) at
(-947.000 2011.000 311.000) (-1044.000 2011.000 311.000) (-1044.000 2010.000 311.000) (-947.000 2010.000 311.000)
Error: Bad surface extents (7 x 7836)
Check the file ZHLTProblems.html for a detailed explanation of this problem
Posted 19 years ago2005-01-08 19:59:02 UTC
in one omega wad file Post #82693
thank you
Posted 19 years ago2005-01-07 23:57:20 UTC
in one omega wad file Post #82448
would this be a bad thing???? if i just combined every wad into one big one... or would the download time be astronomical?
Posted 19 years ago2005-01-01 06:56:23 UTC
in transparencies in sprite Post #80763
i did that... and when i test it in game i can still see the back round... should i set it to alpha or additive?
Posted 19 years ago2004-12-31 03:47:10 UTC
in transparencies in sprite Post #80506
i am using sprite wizard, and i am an experianced photoshop/ mapper
but i cannot figure out how to get the backround of my sprite to be clear...
heres what i am trying to accomplish
im making a statue basically
i made the sprite... just cant get the blue back round to go away... btw i made the backround blue.... thinking that would help :zonked:
Posted 19 years ago2004-12-01 00:04:18 UTC
in fully destructable Post #75689
if i were to make lets say a cityscape map would it be too laggy if i made all the walls and floors destructable???
Posted 20 years ago2004-11-21 20:45:20 UTC
in i would like to Post #74210
know what pitch roll and yaw mean none of the tuts tell ya... im not a bad mapper but im tryin to make more complex maps now
Posted 20 years ago2004-11-20 21:20:05 UTC
in ok the entities player_weaponstrip Post #74019
yea.. mostly im just rusty
Posted 20 years ago2004-11-20 21:13:25 UTC
in ok the entities player_weaponstrip Post #74017
yea i check the list
and i probably need that fgd list i havent updated yet
Posted 20 years ago2004-11-20 21:08:06 UTC
in ok the entities player_weaponstrip Post #74014
so just make a mulitimanager>click add>type player_weaponstrip>
what do i put for the value?
Posted 20 years ago2004-11-20 21:04:15 UTC
in ok the entities player_weaponstrip Post #74011
isnt on my list
of entities
Posted 20 years ago2004-11-20 19:59:15 UTC
in How do i make Post #73993
thank you
Posted 20 years ago2004-11-20 19:42:23 UTC
in How do i make Post #73989
custom textures without having to have the other players down load a whole new wad file
Posted 20 years ago2004-05-10 16:25:36 UTC
in what are all the different commoands Post #26344
like where can i find alll the commands for it? just in case if i need them i have them.
Posted 20 years ago2004-05-10 16:18:38 UTC
in what are all the different commoands Post #26341
for the multi manager.... i read the tutorial but i was wondering if there were more.....
Posted 20 years ago2004-04-21 02:55:24 UTC
in wierd problem, answer is doubtful Post #23275
i made a map on my laptop in my free time, but i decided to finish it up on my pc, well now when ever i makr a new entity whether its wall w/ a grate texture or a door with glass texture, or even my elevator, none of my entities have their textures show up, (it seemed to have started after i transferred the files from my laptop to my pc), but they still perform like they are there only invisible
Posted 20 years ago2004-04-14 22:55:38 UTC
in help wont compile Post #22569
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: "C:Documents and SettingsshizzandsMy Documentsdizzarrelmaphlcsg.exe"-wadinclude asdf.wad -wadinclude 20561.wad -wadinclude ground.wad -wadinclude Untitled2.wad -wadinclude wfasd.wad -chart "C:Documents and SettingsshizzandsMy Documentsdizzarrellogobitchen.map"
Entering C:Documents and SettingsshizzandsMy Documentsdizzarrellogobitchen.map
Error: Line 7 is incomplete (did you place a " inside an entity string?)

we get the idea ed:Andy