Here's the compile log
** Executing...
** Command: "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdkbinvbsp.exe"** Parameters: -game "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comcounter-strike sourcecstrike" "C:Program
FilesValveSteamSteamAppscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5"Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comcounter-strike sourcecstrikematerials
Loading C:Program
FilesValveSteamSteamAppscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5.vmffixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
** leaked
**Entity prop_static (1948.00 -1558.00 549.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 3155.0, -422.8)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 3155.0, -7.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 3155.0, 537.3)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 3667.0, 122.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0, 4096.0, 122.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 2560.0, 122.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 1536.0, 122.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9216.0, -1536.0, 122.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
** Suppressing further FindPortalSide errors.... **Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 42 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
Creating default cubemaps for env_cubemap using skybox sky_dust...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (280305 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (1) (280305 bytes)
Static prop ./models/props/cs_italy/it_wndc2.mdl outside the map (58.72, 54.44, 309.28)
Error! prop_static using model "models/props_debris/concrete_chunk07a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_debris/concrete_chunk07a.mdl"!
Error loading studio model ""!
Error! prop_static using model "models/props_wasteland/barricade001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_wasteland/barricade001a.mdl"!
Error! To use model "./models/props_c17/woodbarrel001.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "./models/props_c17/woodbarrel001.mdl"!
Error! To use model "./models/props/de_dust/grainbasket01c.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "./models/props/de_dust/grainbasket01c.mdl"!
Error! prop_static using model "./models/props_debris/concrete_chunk02a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "./models/props_debris/concrete_chunk02a.mdl"!
Error! prop_static using model "./models/props_debris/concrete_chunk01c.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "./models/props_debris/concrete_chunk01c.mdl"!
Error! prop_static using model "./models/props_wasteland/barricade002a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "./models/props_wasteland/barricade002a.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Error! Entity sky_camera in solid volume!
** Executing...
** Command: "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdkbinvvis.exe"** Parameters: -game "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comcounter-strike sourcecstrike" "C:Program
FilesValveSteamSteamAppscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5"Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5.bspError opening c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5.bsp** Executing...
** Command: "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdkbinvrad.exe"** Parameters: -game "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comcounter-strike sourcecstrike" "C:Program
FilesValveSteamSteamAppscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5"Valve Software - vrad.exe (Mar 8 2005)
--- Radiosity Simulator
--1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5.bspError opening c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5.bsp** Executing...
** Command: Copy File
** Parameters: "C:Program
FilesValveSteamSteamAppscriminal_x12@yahoo.comsourcesdk_contentcstrikemapsrcde_WIP5.bsp" "c:program
filesvalvesteamsteamappscriminal_x12@yahoo.comcounter-strike sourcecstrikemapsde_WIP5.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."