Road Help Created 19 years ago2005-04-12 12:30:30 UTC by FresheD FresheD

Created 19 years ago2005-04-12 12:30:30 UTC by FresheD FresheD

Posted 19 years ago2005-04-12 12:30:30 UTC Post #103507
User posted image
Clicky


How to solve this ? :zonked:

It doesn't come nice together, i had to rotate and stuff, voila, one piece of trash
Posted 19 years ago2005-04-12 13:23:46 UTC Post #103517
Shift the textures a little.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-12 13:34:55 UTC Post #103523
shift ???? :zonked:

meeeeh i missed something or it's because my english sux ? :(
Posted 19 years ago2005-04-12 13:49:02 UTC Post #103525
I didn't realise you weren't English :)

Dutch, yes?

"Werktijd, verschuiving, verplaatsing, schoft, ploeg, omschakeling"
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-12 13:52:37 UTC Post #103526
LOL ! :D

Thx :)
Posted 19 years ago2005-04-12 14:03:22 UTC Post #103530
In Texture Application Mode, that is.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-12 14:26:55 UTC Post #103537
Thanks, your evil :badass: (in good meaning, lol :zonked: )
Posted 19 years ago2005-04-12 15:32:23 UTC Post #103551
One of the hard things to do is make roads that curve. Even Valve are not that good at it hence dm_overwatch roads :D

How do you make nice looking curved roads???

When I rotate a texture it looks odd and clipping each segment is hard.
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-04-12 19:09:35 UTC Post #103581
@habboi: The trick is the texture scale and proper use of the arch tool. I can make the brushes for a given curved road in under a minute with the arch tool. The texture alignment is a bit trickier - If the standard straight road length is .25 scale, then my best bet is .18 - .20 scale for the curved parts...then it's manual alignment from there.

dm_overwatch roads aren't curved for a reason, actually. The architectural style, and style of the era/area seems more suited towards simple angular roads like that.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-04-13 00:59:52 UTC Post #103606
lol. freshed.
u dutch :D
me 2 offcourse
"and as finishing touch, god created the dutch"
Posted 19 years ago2005-04-13 08:43:01 UTC Post #103666
meeeh i'm going to practice and experiment a little with the roads then :P

lol crazy, fellow-"kaas" :D
You must be logged in to post a response.