Loading Screens Created 19 years ago2005-05-06 04:57:37 UTC by Sajo Sajo

Created 19 years ago2005-05-06 04:57:37 UTC by Sajo Sajo

Posted 19 years ago2005-05-06 04:57:37 UTC Post #107715
How can I design a loading screen just like in Kasperg's comp. map
Posted 19 years ago2005-05-06 05:49:20 UTC Post #107722
All it is is a trigger_camera in a black box, with the houndeye following a path or script, and a custom texture or two. The bar itself is, I imagine, a train or door. It's not actually loading anything, but it looks great :).

Actually, I remember, Kasperg released the .RMF and .MAP anyway. I removed the .RMF from the unofficial result page download (very large) but the .MAP's still there, so you can have a look.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-06 15:44:07 UTC Post #107786
oh,but how can I design a loading screen anyway? : (not with trig_camera) for real
Posted 19 years ago2005-05-06 17:06:34 UTC Post #107805
What?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-06 17:27:40 UTC Post #107808
I think he means making half life do itself, like, it's part of the game kinda thing, hard to explain?! :|
Posted 19 years ago2005-05-06 17:42:03 UTC Post #107810
Do you mean a replacement for the big lambda logo that (which?) people see when starting maps without -console? I think that's in cached.wad or something. It's been covered on a tutorial somewhere, possibly here, if not, Google.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-28 08:28:54 UTC Post #144131
Do you mean a replacement for the big lambda logo that (which?) people see when starting maps without -console? I think that's in cached.wad or something. It's been covered on a tutorial somewhere, possibly here, if not, Google.
yes,indeed it is but when I open a cached.wad with wally,I just cant open the loading image?dunno why?wally doesnt understands the format or what? :
Posted 19 years ago2005-10-28 08:32:57 UTC Post #144132
I allways wondered how he did that screen!

I thought he did it that way but I was not sure..
Posted 19 years ago2005-10-28 08:42:05 UTC Post #144134
I allways wondered how he did that screen!
I thought he did it that way but I was not sure..
wtf?I dont mean Kasperg's screen atm
Do you mean a replacement for the big lambda logo that (which?) people see when starting maps without -console? I think that's in cached.wad or something. It's been covered on a tutorial somewhere, possibly here, if not, Google.
yes,indeed it is but when I open a cached.wad with wally,I just cant open the loading image?dunno why?wally doesnt understands the format or what? :
Posted 19 years ago2005-10-28 09:11:45 UTC Post #144138
I'm pretty sure that replacing the console background is covered in one of our tutorials.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-28 09:18:08 UTC Post #144141
Wasn't that covered in the making a mod tutorial? I remember they said the image is sepposed to be 320xsomething. :
Posted 19 years ago2005-10-28 09:24:46 UTC Post #144143
yep it is Elon, Along with it in the zip comes a the tools also to compile the cached.wad
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 19 years ago2005-10-28 10:06:47 UTC Post #144148
wtf?I dont mean Kasperg's screen atm,
I did..
Posted 19 years ago2005-10-28 10:46:46 UTC Post #144154
ok thx guys and freshed...nevermind.. :)
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