script_intro querie Created 19 years ago2005-05-24 08:58:36 UTC by boyty01 boyty01

Created 19 years ago2005-05-24 08:58:36 UTC by boyty01 boyty01

Posted 19 years ago2005-05-24 08:58:36 UTC Post #110696
quick question. I understand the whole concept of how they made the intro for hl2, the black room, the relays, the view controls, the starfield, the choreography and the script_intro. and by understand, i mean, i know what they all play a part in.

i know that the script_intro is responsible for the way the gman's appearence changes (seeing the test chamber and such).

What i wanna know is how did they get it to know what to display? in the script_intro output paramaters it says "hl1_room" or something like that, but when i search the actual test chamber i can't find a camera or anything to link the display to. i wouldn't have thought it was pre-coded into the scrip_intro because the test chamber exists in the map.
Posted 19 years ago2005-05-24 12:04:48 UTC Post #110715
Perhaps use entity report to look at each entity or cameras...
Look for the name hl1room in each one!
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-05-24 16:57:35 UTC Post #110744
Aye, use the ent report to search for ents with keyvalues of hl1_room.
RabidMonkey RabidMonkeymapmapmapfapmap
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