Few simple questions Created 19 years ago2005-06-11 17:46:50 UTC by Kantham Kantham

Created 19 years ago2005-06-11 17:46:50 UTC by Kantham Kantham

Posted 19 years ago2005-06-11 17:46:50 UTC Post #113801
Well , i practiced alot yesturday and today. i am finishing a SP map but i have found some anoying things
  • Some object don't apear in-game (No , it's not fading settings) and i don't colide with them. But if i change it to Prop_physic it will work. I mean ... I don't want falling lights from the celing.....
-Sigh , where on earth are the elites, other Citizen faces , Scaning bot #2 inside the NPC list. Don't found them after 10 minutes of search :|

That's pretty much (yet). i hope that with your help i could show you the map i am working on and having a fun time playing it.

thanks
Posted 19 years ago2005-06-11 19:02:06 UTC Post #113815
Make the item in question prop_physics and set the flags 'Motion Disabled' and 'Start Asleep'.

Elites are defined within a field in the npc_combine_s entity. The citizen faces are skins IIRC (This is randomized ingame).

Not sure about the bot.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-06-11 22:44:31 UTC Post #113830
That worked for npc_combine_s by changing the model

I curently use models/props_interiors/Lights_Florescent01 (since it's damn hard to find light model inside hammer ( and since the Light model folder is empty to , don't ask me why)

I have tryed with both prop_static and prop_physic and the Flags you said.. and they still don't apear

maybe it's a problem with models/props_interiors/Lights_Florescent01 then...

thanks
Posted 19 years ago2005-06-12 02:31:08 UTC Post #113847
Try one of the props_c17 or props_lab models.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-06-12 06:30:20 UTC Post #113877
or props_junks
Posted 19 years ago2005-06-12 10:08:48 UTC Post #113908
junk has junk in it not lights :
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-06-12 13:36:20 UTC Post #113950
Which models that you guys mosly use (light model)

Another question = I heard about grouping objects. It's not VisGroup heh. Because i triyed.
:|
Posted 19 years ago2005-06-12 13:58:27 UTC Post #113961
On Hammer theres group and ungroup buttons on under the options e.g.

File Edit Open and below all that is ungroup...
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-06-12 16:12:57 UTC Post #113994
It's on the toolbar :|

The blueish buttons with boxes on them.

I use props_lab light models or some of the Cstrike ones.
RabidMonkey RabidMonkeymapmapmapfapmap
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