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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Razorback
by
Windawz
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Shadows are screwed up
Created
19 years ago
2005-07-17 00:03:02 UTC
by
Snpbond
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-07-17 00:03:02 UTC
by
Snpbond
Snpbond
Posted
19 years ago
2005-07-17 00:03:02 UTC
Post #121399
Ok, I compiled my map, built cubemaps, made sure the map is well lit, then I end up with this:
What can I do to fix this?
Snpbond
Seventh-Monkey
Posted
19 years ago
2005-07-17 01:49:16 UTC
Post #121405
Wow, that's nasty. Do standard maps do that? Looks a bit like a graphics card overheating.
Seventh-Monkey
Pretty nifty
Snpbond
Posted
19 years ago
2005-07-17 12:14:45 UTC
Post #121574
no, just maps that I make, not standward ones, when I bump the object, the shadows turn back to normal
Snpbond
Seventh-Monkey
Posted
19 years ago
2005-07-17 12:54:24 UTC
Post #121587
The object isn't in the floor slightly or anything?
Seventh-Monkey
Pretty nifty
Snpbond
Posted
19 years ago
2005-07-17 16:22:02 UTC
Post #121647
hmmmm, ill check, it might be 1 grid size in
Snpbond
Snpbond
Posted
19 years ago
2005-07-17 16:38:59 UTC
Post #121656
I raised them up, and it seems to help some, only some of those props do it too, wierd.
Snpbond
Seventh-Monkey
Posted
19 years ago
2005-07-17 17:13:41 UTC
Post #121672
Try moving stuff around to see whether it's the prop or the position.
Seventh-Monkey
Pretty nifty
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