Strange Compile Error Created 18 years ago2005-07-17 16:48:55 UTC by Playbus Playbus

Created 18 years ago2005-07-17 16:48:55 UTC by Playbus Playbus

Posted 18 years ago2005-07-17 16:48:55 UTC Post #121657
I've started getting the following error which I normally would have little difficulty fixing -- but I don't know what's causing this one. It started appearing after some pretty minor changes to an almost finished map. I changed a lever into a button and set up some monitors and cameras.

"WARNING: Cluster portals saw into cluster at (1241859 314 3)"

The bit that's strange is that the coordinates given are seemingly outside the map on the X axis - using the menu option to go to thoe coordinates makes hammer go a bit odd, zooming it right in on an area far outside of the map and making the 3d display go black (I have to completely restart hammer to get it back!). The screenshot I've linked to below shows what I'm getting.

User posted image


Any suggestions?

PS This error does not stop my map working, in fact it seems to have no negative effect whatsoever - I just don't like having any compile errors :P
Posted 18 years ago2005-07-17 17:07:00 UTC Post #121664
Posted 18 years ago2005-07-17 17:58:20 UTC Post #121692
Yeah, I pretty much knew what it was telling me there. What's wierd is that usually, going to the co-ordinates given in the error will take me straight to the problem.

But here it doesn't. Does the X axis even extend to 1,241,859 ?
Posted 18 years ago2005-07-18 00:32:37 UTC Post #121728
I dunno. You sometimes get off-grid errors, though, like malformed brushes with ZHLT.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-18 03:44:37 UTC Post #121752
Well, I am using ZHLT......
Posted 18 years ago2005-07-18 03:54:36 UTC Post #121756
Uh... what? You're mapping for HL2, aren't you?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-18 03:56:31 UTC Post #121758
Tried "Check for Problems" in Hammer?
AJ AJGlorious Overlord
Posted 18 years ago2005-07-18 04:22:50 UTC Post #121763
Yes I am mapping for HL2

There's Zoner's tools for that too, y'know ;) They're real good.

And yeah, "Check for Problems" brings up nothing at all. :(
Posted 18 years ago2005-07-18 04:54:50 UTC Post #121767
I thought they were called just CST?

Try looking along the line specified on the X and Y axes. Maybe it just got one co-ordinate completely messed (so look up/down from that co-ord. without going along, and vice-versa).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-18 05:11:09 UTC Post #121769
Well...yeah they are called CST. Aren't they made by the same people who did the original Zoner's tools though?

Argh! Too many names!!

I'll have a go at that Seventh, thanks.
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