Multiple textures on a Brush? Created 18 years ago2005-09-24 10:46:27 UTC by Snpbond Snpbond

Created 18 years ago2005-09-24 10:46:27 UTC by Snpbond Snpbond

Posted 18 years ago2005-09-24 10:46:27 UTC Post #137160
Hi all! :)

Is it possible to make a brush, that when triggered, changes textures? Like red light - green light - thing?
Posted 18 years ago2005-09-24 17:57:11 UTC Post #137247
You can change decals, by activating / deactivating the two (or more)

I'm not sure about textures. You might be able to.
Posted 18 years ago2005-09-24 18:01:08 UTC Post #137249
Yes, texture beginning with +A can be toggled on and off, when applied to an func_wall brush. Just name the func_wall and trigger it. Any applied texture beginning with +A will be toggles on and off. Only if your trigger support toggle, like a func_button, it has a toggle flag. Check that flag to allow toggeling (word?).

Oops, this is a Source question. Sorry, i thought this was for HL.
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2005-09-24 19:41:56 UTC Post #137259
lol, thanks anyways, I learned something new from that muzzle, and the decals is neat! :)
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