Making opposing force map? Created 19 years ago2005-12-03 19:48:41 UTC by shadowhunter shadowhunter

Created 19 years ago2005-12-03 19:48:41 UTC by shadowhunter shadowhunter

Posted 19 years ago2005-12-03 19:48:41 UTC Post #150318
is there a way if yes tell me
Posted 19 years ago2005-12-03 20:15:30 UTC Post #150319
Make a game configuration that uses the opposing force FGD file, it's as simple as that. You'll have access to the op4 entities. You can also select the opposing force WAD file in the texture options.
Posted 19 years ago2005-12-04 11:27:18 UTC Post #150376
And don't forget ot run your compiled map in Op4 instead of HL ...
Posted 19 years ago2005-12-10 14:45:10 UTC Post #151509
Posted 19 years ago2005-12-11 18:48:29 UTC Post #151785
thanx you
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