Any way whatsoever.. Created 18 years ago2005-12-23 16:33:54 UTC by Instant Mix Instant Mix

Created 18 years ago2005-12-23 16:33:54 UTC by Instant Mix Instant Mix

Posted 18 years ago2005-12-23 16:33:54 UTC Post #154189
Is there any way to : Delete the grenade launcher part of the 9mmar
CHange the names of animations?
Make a simple bloody model!!
Cos.. When i use a CS model (or any other) for the AR , when i reload it the gun holsters and when i fire the grenade .. the gun reloads! how do i stop it.

Cos.. The names of animations differ from the proper animations. I need to change the right animation to the right name.

Cos.. i Want to a cool egon cos the normals pretty Bo-ring , and some help with texturing and which program to use1 so.. uh.. HELP ME!!
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Posted 18 years ago2005-12-23 16:57:44 UTC Post #154193
That's about an awful lot of questions. Modeling and coding, and since you don't know which "programs to use" i'd simply say its more trouble and effort than its worth. Just to make one or two small 'improvements' would entail learning a lot in modelling and coding, which I doubt you'd ever get round to!

Whats boring about the gluon gun?
Posted 18 years ago2005-12-23 17:25:46 UTC Post #154198
well , it's just a tube with two handles stuck on the side. Why can't it be like an Arm Canon (Metroid) Or the starnge gungle splurt thingy. (Unreal tournament + 2004) I would Love it if someone helped me.
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Posted 18 years ago2005-12-23 17:50:50 UTC Post #154199
if you don't even know where to start, then ur out of your depth. you need to have at least a vague knowledge of modelling and coding, we can help you, but not do it all... unless some1 here will, but then they'll just foolish!
Posted 18 years ago2005-12-23 18:18:08 UTC Post #154202
Anyway whatsoever you could STFU&GTFO;

kthx.
m0p m0pIllogical.
Posted 18 years ago2005-12-23 18:41:04 UTC Post #154204
Get Jed's model viewer, decompile the model, and edit the qc to match the animations of the 9mmAR.
Posted 18 years ago2005-12-23 18:43:14 UTC Post #154206
Just to make one or two small 'improvements' would entail learning a lot in modelling and coding, which I doubt you'd ever get round to!
well , it's just a tube with two handles stuck on the side. Why can't it be like an Arm Canon (Metroid) Or the starnge gungle splurt thingy. (Unreal tournament + 2004) I would Love it if someone helped me.
To recap:
Just to make one or two small 'improvements' would entail learning a lot in modelling and coding, which I doubt you'd ever get round to!
Posted 18 years ago2005-12-24 09:22:19 UTC Post #154290
coding , you mean like 'armgun1 -mover z angle 45*' or something?
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