New Mod Created 20 years ago2004-02-08 16:52:40 UTC by Neo-TheOne Neo-TheOne

Created 20 years ago2004-02-08 16:52:40 UTC by Neo-TheOne Neo-TheOne

Posted 20 years ago2004-02-08 16:52:40 UTC Post #15688
In July-August im creating a cs 1 player mod. I will need 2 people at least to help me with it. This will prob be the first cs 1 player mod (before CONDITION ZERO). You will start off as neo and work ur way through the 3 movies ending up dead on the last one. I think this would take at least 1 year(if very detailed) and no coding. there would prob be about 6-8 maps per movie and they would be split in 3 sections to each of the movies. Any one interested?
Posted 20 years ago2004-02-08 17:43:58 UTC Post #15703
I don't even need to state the facts about how wrong this idea is
Posted 20 years ago2004-02-08 17:57:36 UTC Post #15705
oh how would i guess that someone would post something like that.. :/
Posted 20 years ago2004-02-08 18:08:14 UTC Post #15711
Um.. Have you thought of the work that'll be put into this?
Posted 20 years ago2004-02-08 18:11:06 UTC Post #15713
Yeah for eample. U start off in a room pick up some discs and u have to searc the building for troy(U HAVE NO WEAPONS). a few missions later. U work ur way up to morpheus and can chose either pill by shooting his hand(LOL comedy :D shoot which hand u wanna go with). Then on Relaoded and Revolutons its get more complicated. With say the CAR CHASE and i will need some sort of func_train(in the film he files and catches morpheus and key maker) well u get what i mean. Its that sort of a thing Kol.
Posted 20 years ago2004-02-08 18:13:57 UTC Post #15717
but have you thought of just how much time and effort its going to take to actually make this thing ?
Posted 20 years ago2004-02-08 18:19:39 UTC Post #15718
yes its gonna take ages but if i have others to help then itll be ok. I predict that itll take 1 year.
Posted 20 years ago2004-02-08 18:42:14 UTC Post #15721
More than a year. And all that cant be done without coding, silly.
Give up this matrix fetisch already!
Posted 20 years ago2004-02-08 18:46:04 UTC Post #15722
Zombie u just wait...
Posted 20 years ago2004-02-08 21:36:45 UTC Post #15734
At least he makes more sense than the film-neo
Posted 20 years ago2004-02-09 03:19:08 UTC Post #15747
would be fun to play i have an idea how to do the flying part -

just put the player in a fast func_train, with invisible walls pushing him

i wouldnt want to make but i wana play it!

but sadly i predict its never gona happen
Posted 20 years ago2004-02-09 13:46:24 UTC Post #15775
well Jax at least u would find it fun unlike miserable and serious people like Jobabob. And whats at least he makes more sense than the film-neo meant to be. Well at least i have a brain and good enough knowledge to understand films. And at least i get good grades at school...
Posted 20 years ago2004-02-09 15:45:39 UTC Post #15792
Um.. but do you understand the difficulties of making all that work?

Are you prepared to lead the team your self?

Do you have everything planned out and ready to go?
Posted 20 years ago2004-02-09 15:55:32 UTC Post #15803
no, but if i get people who know c++ and coding then it will go ahead. Remeber its not going to be like bullet time and slo mo shooting, ect but comedy and simple stuff. EG u chose red or blue pill and u shott either hand off :P
Posted 20 years ago2004-03-10 23:22:06 UTC Post #19021
i like the idea ive seen all the movies and i love the idea to bad thou you can do it if i hook you up with some frineds they can make you textures models wepons and the know c++ and one of them only knows c hey
e-mail me at neo_matrix_360@hotmail.com if it dont work than spawn_142001@yahoo.com
Posted 20 years ago2004-03-11 04:22:59 UTC Post #19030
Stop reviving pointless old threads.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-03-11 04:22:59 UTC Post #19031
Stop reviving pointless old threads.
Seventh-Monkey Seventh-MonkeyPretty nifty
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