Posted 18 years ago2006-01-20 19:42:45 UTCPost #158814
My portal flow compile time suddenly went up to 10 minutes, when it only took seconds prior to me adding a couple things. What causes this to take longer? It says the total I have is (1165). How do I reduce this?
Posted 18 years ago2006-01-20 23:00:53 UTCPost #158835
World brushes create portals. Func_detail brushes dont. If a wall is not blocking visibility or the void, it should most probably be a func_detail. Use the game console and type mat_leafvis 1 to see what portals are made.