I have a new map in the works. Im still building it and the level so i didnt put in the CS entities yet. Im testing in Half-Life just for the look and feel.
Its a level based off Star Craft. Poses Good versus Evil; Protoss Versus Zerg.
Protoss base features many sniper positions, and a quick entry and exit to the SINGLE Bombsite. This presents new challanges, but there are few choke points to get caught up in. Zerg features inclue Nydus canals. For all you guys who are unsure of Nydus canals, they teleport you from one destination to another, and back again. Useful for quick retreats, or attacks. There is (will be) a decent amount of... things on the map... Such as a skeleton of a huge animal... a vespene guyser... Y-forked river used for transport and cover. Tunnels through the rock walls..
If anyone has any imput on this level, please let me know, you can also give some constructive critism, tips, blah blah.
Map link = http://www.twhl.co.za/mapvault_map.php?id=3650
And i just updated today
Enjoy
-Tetsu0